If essentially all villains/enemies should have it as a skill, than it is obvious that it should be available to all archtypes as well. Players have just as much need of it as any villains. But we don't, because there is an idea of balance and choices. The idea that player character spellcasters can get surprised every day of the week by stealthy monsters, but characters will be be virtually unable to surprise spellcasting villains (or any villains really), because that is just annoying to writers is a bit unbalanced in perspective.
I totally understand the dislike of the 3.5 diplomacy problems, but I think stealth is a different matter. After all, what can you do with stealth? If a character is willing to risk going out by himself he can do recon - dangerous but rewarding if it isn't suicide (which it currently sounds like it would be) but if you try to take anything, you can be detected. If you attack - you are detected. If you cast, you are detected. If you encounter a frickin closed door with someone nearby, you are either stopped or detected. You can get surprise coming out of hiding, that is about it. That's helpful with the right talents, but it is essentially a one-shot in a fight. Not exactly broken. Especially since modules are usually written at the speed of plot - which means that as soon as any player is able to enter a room, they get there "just in time" to prevent "apocalypse A." If players stop to do something not assumed in the mod, like the crazy idea of recon, than normally "plot" is triggered by the rogue sneaking into the room, and they need to decide whether to stop "apocalypse A" on their own (suicide), or try to get the party there in time.
Is this trying to tell a mountain to move out of my way? I don't know. Was stealth meant to be a tertiary skill? Is it the base concept of the system that every single bad guy should have perception as a skill (when so few players do)? I didn't think so. It sounds like Pedro may not have thought so. Maybe module authors do think so, I don't know. But it is something I need to know. I can redesign my character to minimize the stealth idea, but I didn't really think that was the point of the system, so I thought I would ask. My actions just depend on the answer. I'll deal either way.
_________________ AKA Kavaris, awakened "Human" from the Hinterlands, psionic transmutation specialist, adventurer, and no one important
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