frzntundra4 wrote:
My issue with pre-buffing is that too many players want each and every possible thing cast and often they have some 'perfect' combination that makes their character (or the party) significantly more powerful.
I like the situations, like often happens in a BI, where there is something 'coming' and the group has 2-3 rounds to cast buffs, then its on. I think is realistic, story-appropriate, and pretty balanced.
Yes. I agree with this. Sometimes these circumstances come up outside of BIs and if it makes sense I'm fine with it. But I also don't like the expectation that you always have everything up.
SamhainIA wrote:
so 3 AR and 3 Avoidance isn't much of a buff to a PC? that's what Delbert throws down if he has a long opportunity, I think that's quite a bit.
Hey I'm not knocking the guy with the shield. But its not Displacement, Improved Invisibility and Stoneskin either...where I don't know where you are and will still have an extra 50% chance to miss you even if beat the invisibility/find the right square to attack, and the first 10 hits bounce off you (AR infinite).