... no love here for the green lantern ...
wilcoxon wrote:
I think it has a lot to do with perceptions of equality and availability.
DeadZone wrote:
No matter what "solution" (and I'm still not convinced that there is a problem, here) you like best, someone will disagree and the debate will continue. The campaign staff can't win, here.
Scott
What do you say when you think multiple people are saying smart things? I don't know that this is a problem that needs solving. But I do believe reflecting on how items are currently distributed is a thought worthy of reflecting on.
Wilcoxon makes a fair point. As it stands the only way to get "the good stuff" is a hit and miss proposition of going through modules. You can loose out in treasure distribution because everyone wants the same item. Or if you play more than one character, you run the risk of playing a mod "with the wrong character. Worrying about either of these things does not make you
And if your PCs have zero items and but your buddy's PC has three, then I can see that you might feel there is a fairness issue.
Then again I agree completely with Deadzone. And I don't want to see a large increase in the number of magic items distributed. And I don't want to see a big change to the campaign guidelines.
Still.
I think its a false dichotomy to suggest that we have to either leave things untouched as they are or make some big change to the rules of handing out (more?) items. And even if we can't please everybody, I still think we should strive to please a wider slice of our players.
While thinking about how the campaign handles magic items it might be worth thinking about other ways for people to gain magic items besides loot at the end of a module. I did not like the idea of an Online Marketplace, but broadly speaking I think Cody was thinking on the right track. I thought an in module Marketplace make be a cool opportunity...though it doesn't seem to resonate with many people on this list. Collecting (and eventually cashing in) Favors from someone like Master Elebac could be another idea. Regardless I would like to encourage people (and authors) to think about additional/different ways to put items out there.