mighty28 wrote:
This one is a bit of a conundrum. Since we are talking (basically) about only Fire/Water spells. (I, personally, rule that you need access to dirt or unworked stone to cast earth spells and if you do not have access to air then you have a bigger problem than not being able to cast spells)
Removing access to air from a player isn't that hard. It all depends on how it is imagined flavor wise. One could say that since you don't have access to open air, an enclosed space such as a tight corridor or room, or deep underground, one might not have access to the air element. Or if the area is completely filled with a fog effect, the magical "air" my not count as a source.
mighty28 wrote:
IMHO, i think elemental spells should use up the source (or prtion thereof, depending on size). Otherwise, being a source of your chosen element becomes a lot less impressive.
You could always use up the earth underneath your opponent's feet.
