SamhainIA wrote:
mininin, if your players aren't being challenged, then ultimately, its not a fault of the fate system or the module, but an oversight of the Chronicler .
Arcanis mods, particularly BIs have complex stat blocks in them, and its easy to overlook why or how the combat is supposed to be challenging, the only home game BI ive run is Joppa, but even then I took a significant number of Fate points from my players.
Your goal as a Chronicler is to figure out how to challenge players with the mod. We should probably start a discussion on just that topic, but when prepping you find an encounter that dosen't seem challenging, post about it on the spoilers board, that's what its there for.
It wasn't meant to be a direct reflection on challenge more a comment upon how encounters that some groups find challenging can be a cake walk for others depending upon composition and approaches and as such how fate usage can vary between groups.
Fate usage does also depend upon what the players are willing to accept- are they happy to miss with that attack, to take the hit and full damage etc. Generally my players run with the premise of 'let the dice fall where they may' and accept it.
It would be good to have a challenge section to discuss such other side discussions. Although even with prep no plan survives contact with the enemy as some famous guy once said.