mighty28 wrote:
Cody is correct. Push pushes everything. (you are considered under Push until your next Tick on the clock). If you had it otherwise, if you suffered "Push 2" and adjust your clock, then those 2 Ticks expire, you could again suffer Push (effectively keeping you locked out of a combat).
Got it. And we spent some time talking about it, so let's see if I can repeat it back with different words but still correctly.
When you get pushed, EVERYTHING on your clock gets delayed by the amount of the push. This includes the time until your next action, the time when any strain or recovery from the last action starts resolving, AND the number of ticks it takes for any strain or recovery to resolve, even if it is from actions that have cleared on your clock. You are considered to be under a push (for the purposes of getting pushed again or when you can once again voluntarily push yourself) until the next tick you can act.
Have I got that right?