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How to adjust Arcanis stats correctly...
http://forums.paradigmconcepts.com/viewtopic.php?f=8&t=724
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Author:  DeadZone [ Sat Feb 22, 2014 8:31 pm ]
Post subject:  Re: How to adjust Arcanis stats correctly...

Harliquinn wrote:
My biggest challenge as a GM is figuring out all the right numbers for common-use spells and weapon abilities. Some stat blocks have them, some don't and figuring it out on the fly isn't really feasible. I usually just take a best guess and go with it. I suppose I could spend an hour or two figuring it all out for all the bad guys but when they are only there to live for about 5 minutes that's not always a good use of time.
A quick suggestion that works for about 50% of the stat blocks... If the bad guy's basic attack has a speed of 5 or more, then don't worry about his recovery. The speed of making an advanced maneuver is the speed of the slowest maneuver. The recovery is almost never 6 or more. So I treat it in a binary fashion in this instance. The creature is either under recovery or he isn't. A single basic attack will wipe away the strain. No calculations needed. It's nice and quick.

Now, if the basic attack speed is 3 or 4, then this method breaks down. But in a lot of cases, this can help.

Scott

Author:  DeadZone [ Sat Feb 22, 2014 8:32 pm ]
Post subject:  Re: How to adjust Arcanis stats correctly...

MaurLysander wrote:
Placeholder so I might get notified to follow this thread.

FYI... There's a "subscribe topic" link at the top of each page of a particular thread. So you don't need to actually post a message.

:)
Scott

Author:  ZCaslar [ Wed Feb 26, 2014 5:32 am ]
Post subject:  Re: How to adjust Arcanis stats correctly...

val Holryn wrote:
For me biggest issue is difference between an optimized party or not. Two of us locally play Nierite tanks and we pack 4 smite heretics and a murderous precision just between us. These kinds of characters count for more in a fight than a face or a knowledge monkey.


The arms race is ever a concern.
Hopefully a candle stays lit for those of us with Slow armor and a Code of Honor.

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