EvilWriter wrote:
So I've been comparing the 5E mods to the ARG mods, and I've noticed two inconsistencies with this one I'd like a ruling on.
First, Alexius is mentioned early in the mod, but then just kind of never shows up at the end. Even the box text is changed so that there's only the other two, with no mention of the third. I presume he's there, as he is in the ARG mod?
Second, the Uvanori is mentioned in box text, but there's no stats for it. Is this intentional? Should I wing it and just have any arcane casters within 20 feet make a Wisdom save to avoid being paralyzed for a turn?
Thanks
Thanks for the feedback on the mod! There will be a new version posted shortly to address these two issues.
Alexius is one of the people you rescue in the final scene. That's clarified in the new version.
The uvanori stats got dropped in the conversion somehow. It's back in the new version.
Cody or I will post when the new version of this mod is posted.