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 Post subject: Ssethregore, varied comments
PostPosted: Tue May 23, 2017 6:59 pm 

Joined: Thu Nov 07, 2013 9:37 pm
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Location: Michigan
pg 23 Thellis hills. Just a question. The ssethregorans have been here for 2,000 years or so right? Are they really still extracting readily available copper from surficial loamy hillsides? I'm just wondering about the tendency to mine out areas. We've mined out the surficial copper deposits in Wisconsin a lot faster than 2,000 years... I know the endless dark is an answer for continued mining operations, but it seems to obviate the need for mining surficial features.

pg 24 Chelydra entry. "One of the most unique features..." Unique is unique, something cannot be most unique

Pg 27 "The tunnels themselves are kept quite dry, for they are sealed through alchemical means or pumped free by massive screw pumps turned by tireless constructs." Thank you, and can't say that enough. Thank you for writing this. :)

pg 133 has the sea devils, but in the forged in magic reforged product (pg 48) sahuagin were mentioned as ssethregoran allies. Are these different, should they be identified as the same, or should one be corrected?

pg 145. iron parasites. Text language should be clearer about whether the bonus to NAR is scaled by tier. Right now the language indicates a flat +1 to NAR, but a scaled bulk with tier. That seems strange.

pg 161 Waves of exhaustion is listed as a control spell. I assume that is the spell from the base book and is now open to all people with the control tradition? I find that add of some base spells to other traditions just for Ssethregore only odd, like graveblight: skeleton. I haven't read the whole text yet. Did I miss an explanation for this? It seems odd since plenty of cultures seem to have just as much interested in animation as the Ssethregorans.

Maps! I know this is still a work in progress, and you mentioned needing to finish up the bestiary, but I sure hope there are maps planned as well!

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 Post subject: Re: Ssethregore, varied comments
PostPosted: Wed May 24, 2017 11:07 am 

Joined: Fri Sep 27, 2013 11:41 am
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Location: Fort Wayne, IN
toodeep wrote:

pg 161 Waves of exhaustion is listed as a control spell. I assume that is the spell from the base book and is now open to all people with the control tradition? I find that add of some base spells to other traditions just for Ssethregore only odd, like graveblight: skeleton. I haven't read the whole text yet. Did I miss an explanation for this? It seems odd since plenty of cultures seem to have just as much interested in animation as the Ssethregorans.!


Incorrect assumption. There should be a Ssethregore only connotation after it. For PCs in the campaign it remains necromancy and Belisarda only.

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 Post subject: Re: Ssethregore, varied comments
PostPosted: Wed May 24, 2017 2:55 pm 

Joined: Thu Nov 07, 2013 9:37 pm
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Location: Michigan
mighty28 wrote:
toodeep wrote:

pg 161 Waves of exhaustion is listed as a control spell. I assume that is the spell from the base book and is now open to all people with the control tradition? I find that add of some base spells to other traditions just for Ssethregore only odd, like graveblight: skeleton. I haven't read the whole text yet. Did I miss an explanation for this? It seems odd since plenty of cultures seem to have just as much interested in animation as the Ssethregorans.!


Incorrect assumption. There should be a Ssethregore only connotation after it. For PCs in the campaign it remains necromancy and Belisarda only.


Which does nothing to explain my question as to why some core spells are ssethric only for certain types of casting. I mean, if this was a heritage spell it would make perfect sense, but to say that for some reason all ssethrics can use necromancy type powers as a form of other traditions that no one else can is strange and unbalancing. It begs what human psionicists can do that ssethrics can't, or Elorii casters with the creation tradition can do that ssethrics can't, etc. Or is the intent to just show that Ssethrics just can do more since they've been around so incredibly long?

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 Post subject: Re: Ssethregore, varied comments
PostPosted: Wed May 24, 2017 3:21 pm 

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Reading some of the flavor text and associated comments made me really curious about something, despite most the text being from a previous edition of the document - it made me start wondering about the val'Holryns.

The val'Holryn head psionicist is helping to educate the young psionic black talons. And the black talons are too new to have developed their own heritage traditions. How does that work for the val'holryn's? I thought they studied in the families their powers mimic'd, and that is how they got the same heritage spells the mimic'd family did. But now we know the val'Holryn's have their own psionic education system. Does this group know all the heritage spells of all the families? Or are there secretly val'Holyrn heritage spells to be taught as well?

If they do know all the heritage spells, is this proof that psionicists can learn heritage spells from other families (i.e. it is just a matter of preference and what they are taught) or that they can't (i.e. heritage spells are actually hard wired into their DNA)?

Or is it simply that since the val'Holyrn's have no heritage spells of their own, and they aren't allowed to share the heritage spells of the other families, that the black talon psions have no heritage spells? That simplifies things, but it then begs what the val'Holryn family was teaching in the first place to their psionicists...?

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 Post subject: Re: Ssethregore, varied comments
PostPosted: Wed May 24, 2017 6:59 pm 
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Val'holryn are parasites and should be expunged from existence...

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 Post subject: Re: Ssethregore, varied comments
PostPosted: Thu May 25, 2017 7:30 am 
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Hmm I suspect the Elorii think that of ALL vals... :)

As a player though I am curious why the hate for the val'Holryn? They come across as no worse than any other group in Arcanis. Some good some bad lots of gray when you get down to it. Kind of like the real world. :)

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 Post subject: Re: Ssethregore, varied comments
PostPosted: Thu May 25, 2017 8:51 am 

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Haakon_val'Ishi wrote:
Hmm I suspect the Elorii think that of ALL vals... :)

As a player though I am curious why the hate for the val'Holryn? They come across as no worse than any other group in Arcanis. Some good some bad lots of gray when you get down to it. Kind of like the real world. :)


I suspect it is because they have traditionally been shown as trying to be good, better than most other val families. But with their parentage unknown there is great concern about whether they may actually be secret black hats. Plus, with having access to all the powers of all the known families, what could they be doing?

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 Post subject: Re: Ssethregore, varied comments
PostPosted: Thu May 25, 2017 8:02 pm 

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pg 114 Sign of Jeggal Sag. Can a shaman use this on another shaman in "path of the XX" form if that form is an animal (like shadow lion)? With touch of Jeggal Sag, how is it possible for a shaman to provide spell abilities that they themselves don't even get?

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 Post subject: Re: Ssethregore, varied comments
PostPosted: Fri May 26, 2017 8:19 am 
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toodeep wrote:
Haakon_val'Ishi wrote:
Hmm I suspect the Elorii think that of ALL vals... :)

As a player though I am curious why the hate for the val'Holryn? They come across as no worse than any other group in Arcanis. Some good some bad lots of gray when you get down to it. Kind of like the real world. :)


I suspect it is because they have traditionally been shown as trying to be good, better than most other val families. But with their parentage unknown there is great concern about whether they may actually be secret black hats. Plus, with having access to all the powers of all the known families, what could they be doing?


Well they got that reputation for some reason. Also that aspect of having access to all the other val powers may be the result of something done to THEM rather than them doing unto others as it were. Just one more Arcanis mystery. Also both IC and OOC I tend to base my assessment of people on their individual actions rather than general reputation. While it might color my initial reaction; I'm willing to reserve judgment. That and I hate being a dick at the table. I want us all to have fun.

That said I would love to find out the truth behind the val family I play so often. One thing I love about Arcanis is finding out things that make you rethink your assumptions. Revelations like that are why I have stuck with this campaign for over 15 plus years! :-)

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Ursula val'Holryn, Grand Master of the Tralian Hammer 2.2 [Martial]
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Rikitsa val'Holryn, Psion 1.9 [Arcane]


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 Post subject: Re: Ssethregore, varied comments
PostPosted: Fri May 26, 2017 1:56 pm 

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Disciple of Jeggal Sag says that it is open to any ssethric race. Obviously this is essentially true, but my character has received some education in the teachings of Jeggal Sag (from a PC disciple). Though I have not dedicated myself to him, it was implied that the Shaman of Jeggal Sag would be open to a convert and if I would pledge myself I could become one.

That raises the question of non ssethric converts, not just to Jeggal Sag, but also possibly of the fire dragon. While I understand these would essentially be unique circumstances, I could see someone who regularly gets saved by BEAST, say, converting to the fire dragon despite not being a ssethric race.

Are the ssethric gods open to mammalian worshippers, and just as importantly, our their clergy open to teaching them? My opinion has always been probably no for the Fire Dragon (or at least his church) and probably yes for Jeggal Sag (if you consider that worship) since they seem a pretty open organization; but based on these rules I'm inclined to say no for both.

Can you tell us the church's viewpoint on converts? If Jeggal Sag is open to converts, would it be appropriate to change the racial requirements for the path?

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