Last visit was: It is currently Thu Mar 28, 2024 9:12 am


All times are UTC - 5 hours




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: 5e knowledge skills
PostPosted: Sun Jan 22, 2017 12:46 pm 

Joined: Thu Nov 07, 2013 9:37 pm
Posts: 842
Location: Michigan
Arcanis has traditionally required a number of knowledge skills to be able to know much of anything, with 3.x and ARG pretty much open to having knowledge (X) of a million different types. How will knowledge checks be handled in 5e now that the knowledge skill is gone, skill points are essentially gone, and the range of knowledge is essentially just expert, trained, or untrained in skills like arcanum, history, nature, and religion?

_________________
AKA Kavaris, awakened "Human" from the Hinterlands, psionic transmutation specialist, adventurer, and no one important


Top
Offline Profile  
 
 Post subject: Re: 5e knowledge skills
PostPosted: Sun Jan 22, 2017 6:44 pm 

Joined: Fri Sep 27, 2013 11:55 pm
Posts: 297
Depends on the subject, but "knowledge" is already in the game, just cleverly placed under skills and proficiencies already existing in 5e. Example: You wish to know about the local fauna in the area? The knowledge of that would be under Nature. What spell was cast? The knowledge of that is under Arcana. What type of gem you found and its value? Knowledge of that is under proficiency Jeweler's Tools. What type of weapon wounded/killed a person? Weapon proficiency, Smith's tools, or Medicine. The list can go on and on.

Basically "Knowledge Skill" has become a sub-department for skills and tool proficiencies already existing in 5e.

Regarding range. If the roll involves one's proficiency bonus, then it's trained. If not, then it's untrained.

_________________
Talendos, the Shadow Raven
3.0 Expert, Soldier of Retribution, Assassin
"When you do something right, it's as if you didn't do it at all ..."

Echo
B-lister, Super Human, Brawler
"Bringing the noise!"


Top
Offline Profile  
 
 Post subject: Re: 5e knowledge skills
PostPosted: Sun Jan 29, 2017 11:34 am 

Joined: Fri Sep 27, 2013 5:44 pm
Posts: 103
EddieS has the right of it. Knowledge skills in ARG don't function the same way as skills and tool proficiencies in 5e do.

_________________
James Vacca, Living Arcanis Campaign Coordinator

Kailandos, Keeper of the Word and Soldier of Retribution


Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ]  Moderators: james.zwiers, PCI Eric, PCI_StatMonkey

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net & kodeki