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 Post subject: Re: Availability of Raise Dead
PostPosted: Thu Jun 29, 2017 8:00 pm 

Joined: Fri Sep 27, 2013 5:44 pm
Posts: 103
Southernskies wrote:
Possible 'house rule' for the setting.

Vanquished by HP vs Vanquished by Con.

PCs Vanquished by HP make a full recovery after the combat.

PCs that suffer a 'death blow' (-ve total HP or other 'instant death' effect) suffer a Wound. Each PC has 1+Con Bonus in Wounds before permanent death/raise dead is required.
Having a Wound means Disadvantage on ALL d20 rolls until healed.


Gives a little buffer to those massive hits that I hear about.


That is an interesting option for sure, and we could add that each wound becomes a flaw that you can use to get Inspiration/Fate.

Again, we are still trying to hammer out the exact specifics of how best to present raising from the dead in Arcanis. My preference would be to have spells like revivify that have a very limited time frame be part of the normal spell lists. We would need to alter raise dead so that it only works until the next dawn. So we could add it to the temple spell lists but it would be situational, even more so than usual.

However, that's all still a work in progress.

_________________
James Vacca, Living Arcanis Campaign Coordinator

Kailandos, Keeper of the Word and Soldier of Retribution


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