Nierite wrote:
Sorcerers act openly in Nishanpur too, and they are reasonably 'safe' from Harvesters. I don't think there has been anything said in canon that Ehtzara are NOT hunted.
Yes, but a big deal has been made about why sorcerers can act openly in Nishanpur. It is a well explained event. I agree that I haven't seen anything saying explicitly that Ehtzara are not hunted, but it was clear in the last campaign that they were not, since back then shaman were classified as divine casters. It's been one of the unclear things in the new system that suddenly they may be of interest to the sorcerer king, but it is my understanding that shaman are very low on his interest list. (but still on the list, right above sorcerer-priest) Additionally, there is the issue of the Ehtzara operating openly in the Hinterlands when that is one of the nearest nations and common ports for the black fleet, and there has been no listed cooperation between the Ehtzara and the Sanctorum, something you would think would be more likely if they shared a common enemy.
All in all, the change of Ehtzara from one gaming system to the next to the next from divine to arcane (shaman) to arcane (sorcerer) is very complicated. To make them sorcerers (the most sought after party for the sorcerer king) in 5e really changes the dynamics from one extreme to the other. If they are classified as warlocks, and the sorcerer king has little to no interest in warlocks, than that doesn't really change things from the current status.
Honestly, I like shaman as its own class, and really look forward to a 5e players guide for the campaign, something that is really desperately needed if they are going to try to operate a 5e campaign. There are so many things that need to be handled
- domains for specific gods, ideally with new domains
- shamans
- honestly a clear specialty for knights and centurians in the fighter class would be best
- racial stuff - dwarves, elorii, and ssressen
- sex-linked requirements
- what types of characters are hunted by harvesters
- psionics
I can't see actually having a competent transition to 5e without a players guide that is a stand alone book like it was in the last campaign. Shaman are really a teeny-tiniest tip of the iceberg.