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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Fri Oct 31, 2014 7:36 pm 
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Joined: Wed Oct 23, 2013 11:34 am
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Location: Southwestern Ohio
Not sure if it fits, but as I was reading the book outline I kept thinking that I could take the movie Prometheus and with a few tweaks turn it into a C:SA adventure. I also noticed the reference to Synths, does that mean we can play or have as NPCs "androids" like David from Prometheus, Ashe from Aliens, or Bishop from Alien (hope I got the last two right from memory)? Anyhow this looks like it could be a really cool game.

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Michael T. Hebert

Haakon val'Ishi, Beltinian Exorcist 2.7 [Divine]
Ursula val'Holryn, Grand Master of the Tralian Hammer 2.2 [Martial]
Arun of Tultipet, Holy Champion of Neroth 1.10 [Expert]
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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Fri Oct 31, 2014 10:00 pm 

Joined: Fri Sep 27, 2013 12:08 am
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Those movies certainly were an inspiration and such characters are possible, should your Keeper wish to use those rules.

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Henry Lopez
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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Sat Nov 01, 2014 6:26 am 
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Since there's good chance I will run the game you can bet Synths will be there. :twisted: Be interested to see how they are affected by the sanity rules as opposed to normal humans.

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Michael T. Hebert

Haakon val'Ishi, Beltinian Exorcist 2.7 [Divine]
Ursula val'Holryn, Grand Master of the Tralian Hammer 2.2 [Martial]
Arun of Tultipet, Holy Champion of Neroth 1.10 [Expert]
Rikitsa val'Holryn, Psion 1.9 [Arcane]


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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Sat Nov 01, 2014 11:30 am 
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Joined: Wed Oct 23, 2013 11:34 am
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Location: Southwestern Ohio
Ha, just read the flash fiction so I see how they're affected. And it ain't pretty ;) Man I want to play/run this game. I could do this with Eclipse Phase, but the CoC system sounds easier to wrap my head around. Even though I suspect/fear many of the aspects of the Eclipse Phase "future" will come to pass. :(

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Michael T. Hebert

Haakon val'Ishi, Beltinian Exorcist 2.7 [Divine]
Ursula val'Holryn, Grand Master of the Tralian Hammer 2.2 [Martial]
Arun of Tultipet, Holy Champion of Neroth 1.10 [Expert]
Rikitsa val'Holryn, Psion 1.9 [Arcane]


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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Mon Nov 03, 2014 12:11 pm 

Joined: Fri Sep 27, 2013 12:08 am
Posts: 1473
Update #4 with some concept art from the very talented Richard Pace is live for the Cthulhu: Strange Aeons Kickstarter

https://www.kickstarter.com/projects/14 ... ts/1037159

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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Thu Nov 06, 2014 1:00 pm 

Joined: Fri Sep 27, 2013 12:08 am
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Update #7 is up with another flash fiction piece.

#Cthulhu #Sciencefiction

http://tinyurl.com/na5h7az

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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Thu Nov 06, 2014 4:10 pm 
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Joined: Fri Sep 27, 2013 10:40 am
Posts: 2046
Thanks Henry. I'm all in and sharing on Facebook :)

John

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Kelb'Bakari Masalio, Dark-kin Altherian Corsair, Gentleman Archaeologist, and Wandering Bard
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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Thu Nov 06, 2014 4:37 pm 

Joined: Fri Sep 27, 2013 12:08 am
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Thank you, John.

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 Post subject: Re: Cthulhu: Strange Aeons Kickstarter
PostPosted: Mon Nov 17, 2014 9:58 am 

Joined: Tue Jul 01, 2014 1:31 pm
Posts: 15
Sorry about Strange Eons Kickstarter not going as planned :( Maybe try again (ASAP) but set a MUCH lower goal and make a soft copy of the rules...black and white?



GUESS WHO WOKE FROM HIS SLEEP, AND UPSET, BECAUSE OF THE FAILED KS....?
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