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 Post subject: Slip Sideways
PostPosted: Thu Mar 20, 2014 4:15 am 
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Joined: Fri Sep 27, 2013 1:06 am
Posts: 2109
Location: Portland OR
The text for Slip Sideways on pg 425 says

Effect: For the next 6 Ticks the caster is immune to all damage,
but he may not cast any spells, use any talent, attack, or
affect anyone or anything else...


But the errata scales back somewhat saying that you now take falling damage. Are there any other exceptions we should know about? What if I wade across a pool of Acid? Get caught in a trap between 2 walls that close together?

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Eric Gorman

AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage
. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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 Post subject: Re: Slip Sideways
PostPosted: Thu Mar 20, 2014 6:04 am 
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Joined: Fri Oct 04, 2013 10:23 am
Posts: 1026
Location: Miami Florida
val Holryn wrote:
The text for Slip Sideways on pg 425 says

Effect: For the next 6 Ticks the caster is immune to all damage,
but he may not cast any spells, use any talent, attack, or
affect anyone or anything else...


But the errata scales back somewhat saying that you now take falling damage. Are there any other exceptions we should know about? What if I wade across a pool of Acid? Get caught in a trap between 2 walls that close together?


The spell is going to go though a bit of a re-write, the target may not be attacked, the target of attacks, or suffer damage from attacks.

If two walls are coming together, the Elorii should be fine untill he pops back into the time stream... Because he can't go through items, as the Elorii is mila-seconds out of sync with the time stream, so objects exist as they are, you don't fall though the earth , or gain the ability to walk though walls..those objects are consient.

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Pedro Barrenechea
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