im going to assume that you had multiple ppl able to cast the spell if your big bad was hit with it twice.
don't get me wrong i like the idea of being able to regain your senses in some form or another, i can get behind that. ive been a judge on the receiving end of the spell and it is rough. i'm however a proponent of the choices have consequences theory of the game. the thing with that is though is that the road is a two way street and does not just apply to the pcs choices. if the big bad wants to run around with his minions none of which can cast certain spells, that was the big bads choice, maybe if he survives he won't make that mistake again, obviously the same holds true for pcs.
so all in all i'm for the chance to get senses back as long as the time before they come back is significant enough to actually have a significant detrimental effect on the person.
pete i completely agree with you on how good the spell is especially when you really start to get into what all it does as far as concealment and TE and what not.
for this particular spell there is also a talent that can be helpful (blind-fighting)
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I remember at some point there was a 'nerf' to the Blinded Condition (or to what Diminish Senses did effect-wise). I think it was on the previous boards but it reduced the impact of being blinded from the spell. Anyone else remember that?
nope sorry john cant say that i do