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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 4:25 am 
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Some paths, backgrounds, and fighting styles may give you techniques as well so sometimes you can get them for 'free'.

John

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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 5:02 am 

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Deviknyte wrote:
PCI_StatMonkey wrote:
I would also suggest you don't fall into the one trick pony trap..

my holy champion of Cadic for example is a dagger fighter, but he is damn good with a bow
It's hard to be proficient with more than one type of fighting if you aren't martial. Sure my expert Cadician Bowman could take a dagger trick at tier 3, but he doesn't have any tier 1 or 2 maneuvers to back them up. He also might not have descent ranks in melee (balanced), thus making that maneuver useless.


If you built on a different Archetype you're already not a one trick pony as you have another specialty outside combat.

With a sweep of his hat,

Paul


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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 8:34 am 

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I really think that there are not nearly enough Martial techniques to support this rule change, even for martial characters that would be the ones to easily fill this requirement

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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 8:38 am 
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Between tiering LMT, tiering Learn Spell and tiering Bloodlines, my primary is going to have some long-term issues to deal with (not enough talents to go around from T3 onwards).

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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 8:46 am 

Joined: Sat Oct 05, 2013 12:46 pm
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SamhainIA wrote:
I really think that there are not nearly enough Martial techniques to support this rule change, even for martial characters that would be the ones to easily fill this requirement


Josh,

I agree we should add additional Martial Techniques to help round things out. Fortunately there is time before anyone hits Tier 3 much less Tier 4 or 5.

With a sweep of his hat,

Paul


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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 8:47 am 

Joined: Sat Oct 05, 2013 12:46 pm
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Southernskies wrote:
Between tiering LMT, tiering Learn Spell and tiering Bloodlines, my primary is going to have some long-term issues to deal with (not enough talents to go around from T3 onwards).


I'm hoping there will be a Path for folks who want to pursue Bloodlines to open up some options. I'll agree, there's not enough Talents to go around in general. The choices do help define the characters though.

With a sweep of his hat,

Paul


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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 8:56 am 

Joined: Fri Sep 27, 2013 8:36 am
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Yeah, I'm not pinning my hopes on "maybe someday this will be feasible" and until then you will just have to suffer.

I think the change as it stands is more of a problem to a lot of different types of characters and that it should be done away with or changed to better represent the intention behind it, otherwise your just creating a talent tax.

I'm not sure of the intent, but a possible alternate solution:
instead of relying on having techniques at every tier, look at the total number of techniques known
EG, to learn a Tier IV trick you must know 4 other martial techniques (or 5 or 6 expressed at Tier +x).. it makes it easy for the martial characters to qualify and prevents the cherry picking that people are worried about and provides so much more flexibility.

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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 9:54 am 

Joined: Sun Sep 29, 2013 4:12 pm
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SamhainIA wrote:
I'm not sure of the intent, but a possible alternate solution:
instead of relying on having techniques at every tier, look at the total number of techniques known
EG, to learn a Tier IV trick you must know 4 other martial techniques (or 5 or 6 expressed at Tier +x).. it makes it easy for the martial characters to qualify and prevents the cherry picking that people are worried about and provides so much more flexibility.


I like this solution (of course, I suggested pretty much the same thing for Val Bloodlines). I would suggest it be possess number of spell/talent tier-1 across the board instead of possess a spell/talent of tier-1 (any more than tier-1 does not work for bloodline).

Going by count still adds more restrictions than currently but allows a lot more choices than the current proposed errata (ex getting bloodline t4 would require you to have 3 of the 5 earlier bloodline talents vs 1+ of 2 t1, 1+ of 2 t2, and the specific t3).

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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 10:33 am 

Joined: Mon Oct 07, 2013 11:30 pm
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SamhainIA wrote:
I'm not sure of the intent, but a possible alternate solution:
instead of relying on having techniques at every tier, look at the total number of techniques known
EG, to learn a Tier IV trick you must know 4 other martial techniques (or 5 or 6 expressed at Tier +x).. it makes it easy for the martial characters to qualify and prevents the cherry picking that people are worried about and provides so much more flexibility.

I like this, I'm a fan, mostly. I would suggest combining the proposed requirements (yours and Pedro's).

"In order to take a martial technique of Tier 2+ the character must possess either: at least one technique of 1 tier lower than the new technique OR a number of lower tiered techniques equal to the tier of the new technique.

Example: In order to take Learn Martial Technique to acquire a Tier 4 technique, the character must already know at least 1 Tier 3 technique OR a total of 4 Tier 1 & Tier 2 techniques."

This offers the greatest flexibility and choices to the characters.

As a side note, I don't understand what's "wrong" with cherry picking techniques. As I mentioned in another thread, I would completely understand if the techniques were tiered like talents, but as they stand right now they're all independent of one another. The 'skills' to perform Sweeping Strike don't necessarily translate to the 'skills' to perform Disengaging Strike - yet knowing knowing SS satisfies the new errata requirement to learn DS.

Repeating my real world example: I'm proficient with card manipulation (good enough to pull of tricks for average people, no where good enough to fool a real magician). I know a good dozen or so 'techniques', some more advanced than others, with the exception of flourishes, none of them built upon or were required to be able to do to learn the others. The non-flourish techniques are basically the martial techniques, the don't necessarily build on each other. The flourishes would be akin to tiered talents (or future tiered techniques).


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 Post subject: Re: learn martial tech change
PostPosted: Wed Mar 19, 2014 10:51 am 
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SamhainIA wrote:
I'm not sure of the intent, but a possible alternate solution:
instead of relying on having techniques at every tier, look at the total number of techniques known
EG, to learn a Tier IV trick you must know 4 other martial techniques (or 5 or 6 expressed at Tier +x).. it makes it easy for the martial characters to qualify and prevents the cherry picking that people are worried about and provides so much more flexibility.


This seems a nice compromise for both Bloodlines and Martial Techniques. I think it should still be to learn a Tier X technique/bloodline, you must posses at least X-1 other techniques/bloodlines.

John

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Kelb'Bakari Masalio, Dark-kin Altherian Corsair, Gentleman Archaeologist, and Wandering Bard
"The highest compliment an Altherian can pay you is to shoot you with his flintlock. It means you were worth the expense."


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