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 Post subject: Steel Rain and Darken the Sky
PostPosted: Tue Mar 18, 2014 8:00 pm 

Joined: Sat Oct 05, 2013 12:46 pm
Posts: 1353
Both of these abilities are too powerful as written. If you recover a single arrow or dagger you can do the whole maneuver again. My recommendation would be to write it something similar to the following:

Effect: Weapon; you may throw a single dagger at each Target within range. At least once per scene as long as you're armed, regardless of the amount of daggers you currently possess, you always have enough normal daggers to perform this Weapon Trick. If you've already used the ability to hit more targets than you have daggers, you may use this ability again selecting targets with the daggers you have remaining.

Darken the Sky should have the same sort of limitation.

With a sweep of his hat,

Paul


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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Tue Mar 18, 2014 9:53 pm 
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Joined: Fri Oct 04, 2013 10:23 am
Posts: 1026
Location: Miami Florida
Hat wrote:
Both of these abilities are too powerful as written. If you recover a single arrow or dagger you can do the whole maneuver again. My recommendation would be to write it something similar to the following:

Effect: Weapon; you may throw a single dagger at each Target within range. At least once per scene as long as you're armed, regardless of the amount of daggers you currently possess, you always have enough normal daggers to perform this Weapon Trick. If you've already used the ability to hit more targets than you have daggers, you may use this ability again selecting targets with the daggers you have remaining.

Darken the Sky should have the same sort of limitation.

With a sweep of his hat,

Paul



Will add to the next errata pass after this one is completed

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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Wed Mar 19, 2014 12:09 am 

Joined: Mon Oct 07, 2013 11:30 pm
Posts: 194
Darken the Sky is a Tier FIVE trick... I would argue that it's fine as written, given the Tier requirement. Steel Rain is merely Tier 3


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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Wed Mar 19, 2014 4:15 am 
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Joined: Fri Sep 27, 2013 10:40 am
Posts: 2046
I'm confused why the re-wording is necessary? For both, you need the right number of daggers/arrows to attack all the eligible targets, except once / scene you can do it cinematically even if you possess only 1.

John

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Kelb'Bakari Masalio, Dark-kin Altherian Corsair, Gentleman Archaeologist, and Wandering Bard
"The highest compliment an Altherian can pay you is to shoot you with his flintlock. It means you were worth the expense."


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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Wed Mar 19, 2014 8:20 am 

Joined: Fri Sep 27, 2013 8:36 am
Posts: 1554
I think adding this restriction needlessly limits the trick

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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Wed Mar 19, 2014 9:56 am 
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Joined: Fri Oct 04, 2013 10:23 am
Posts: 1026
Location: Miami Florida
I'm of the mind to keep it the same...

at most I'll add a fate point expenditure to the 1/Scene ability

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Paradigm Concepts
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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Wed Mar 19, 2014 10:27 am 
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Joined: Fri Sep 27, 2013 10:40 am
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So 'the same' is: You can use these abilities as many times as you want but with only as many 'daggers' or 'arrows' as you currently posses. In addition, you may perform this once / scene as long as you have 1 dagger or arrow?

John

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Kelb'Bakari Masalio, Dark-kin Altherian Corsair, Gentleman Archaeologist, and Wandering Bard
"The highest compliment an Altherian can pay you is to shoot you with his flintlock. It means you were worth the expense."


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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Wed Mar 19, 2014 10:38 am 

Joined: Mon Oct 07, 2013 11:30 pm
Posts: 194
PCI_StatMonkey wrote:
I'm of the mind to keep it the same...

at most I'll add a fate point expenditure to the 1/Scene ability

I strongly dislike needing to use a fate point to use a weapon trick... There's no such restriction on other tricks.


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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Wed Mar 19, 2014 10:58 am 
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Joined: Fri Sep 27, 2013 10:40 am
Posts: 2046
mith wrote:
PCI_StatMonkey wrote:
I'm of the mind to keep it the same...

at most I'll add a fate point expenditure to the 1/Scene ability

I strongly dislike needing to use a fate point to use a weapon trick... There's no such restriction on other tricks.


I believe it's use a Fate Point to use it more than once / scene if you don't have enough munition to perform it. If I'm wrong, then I agree that the trick should work as written as long as you have enough arrows/daggers to perform it.

John

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- John Bellando

Kelb'Bakari Masalio, Dark-kin Altherian Corsair, Gentleman Archaeologist, and Wandering Bard
"The highest compliment an Altherian can pay you is to shoot you with his flintlock. It means you were worth the expense."


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 Post subject: Re: Steel Rain and Darken the Sky
PostPosted: Wed Mar 19, 2014 11:02 am 

Joined: Mon Oct 07, 2013 11:30 pm
Posts: 194
Harliquinn wrote:
mith wrote:
PCI_StatMonkey wrote:
I'm of the mind to keep it the same...

at most I'll add a fate point expenditure to the 1/Scene ability

I strongly dislike needing to use a fate point to use a weapon trick... There's no such restriction on other tricks.


I believe it's use a Fate Point to use it more than once / scene if you don't have enough munition to perform it. If I'm wrong, then I agree that the trick should work as written as long as you have enough arrows/daggers to perform it.

John

If the fate point is ignore ammo, I'm fine with it... That would be a generally acceptable use of a fate point - 'oh look, I DO have more ammo'


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