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Forged in Magic 2
http://forums.paradigmconcepts.com/viewtopic.php?f=58&t=2123
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Author:  wilcoxon [ Sat Jan 16, 2016 9:35 am ]
Post subject:  Forged in Magic 2

I found two pieces of errata for Forged in Magic 2:

  1. Inscribe Rune talent does not give the cost to create or transfer a rune (like Arcane Alchemist does). Forged in Magic 1 only gives the costs to have someone else do it.
  2. The "Special (Additional Crafting Requirements)" example is wrong. It should not require Divine Spell Casting - it should require Spell Casting (either Arcane or Divine), worship Illiir, and access to Devout talents (using a Blessed Rune does not require DSC).

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