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 Post subject: Forged in Magic 2
PostPosted: Sat Jan 16, 2016 9:35 am 

Joined: Sun Sep 29, 2013 4:12 pm
Posts: 1037
I found two pieces of errata for Forged in Magic 2:

  1. Inscribe Rune talent does not give the cost to create or transfer a rune (like Arcane Alchemist does). Forged in Magic 1 only gives the costs to have someone else do it.
  2. The "Special (Additional Crafting Requirements)" example is wrong. It should not require Divine Spell Casting - it should require Spell Casting (either Arcane or Divine), worship Illiir, and access to Devout talents (using a Blessed Rune does not require DSC).

_________________
Steve Wilcoxon
Ss'kethis - Expert Holy Champion of the Fire Dragon 3.1
G'hyu'thyh Sungha - Martial Templar of Illiir 1.7
Eryk Bauer - Martial Awakened 1.2


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