I've finally twigged to what the underlying game design flaw is regarding Training Talents (specifically Continued Training, but it rears itself in a few other places).
Arcane and Divine have two separate skill advancement options.
Arcane Archetype wrote:
* Gain 1 Rank in a single Arcanum skill, Deceit and Stealth.
* Gain 1 Rank to a number of Trained Lore Skills equal to 3+ your Logic Passive Value.
Divine Archetype wrote:
* Gain 1 Rank in a single Arcanum skill, your Deity's favored skill, and Knowledge (Religion).
* Gain 1 Rank to a number of Trained Social Skills equal to 3+ your Logic Passive Value.
Combining the two options into one in the next edition would fix so many ongoing problems.
Example:
Arcane wrote:
* Gain 1 Rank in a single Arcanum skill, Deceit and Stealth and to a number of Trained Lore skills equal to your Logic Passive Value.
[quote"Divine"]* Gain 1 Rank in a single Arcanum skill, your Deity's favored skill, and Knowledge (Religion) and to a number of Trained Social skills equal to your Logic Passive Value.
I am *NOT* looking for another edition. Otherwise +1 to what Southernskies says.