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 Post subject: Spells outside of combat new Rule
PostPosted: Fri Mar 21, 2014 4:45 pm 

Joined: Fri Sep 27, 2013 8:36 am
Posts: 1554
Quote:
all spells not cast during combat go off of the passive arcanum score of the caster.


Pedro what do you think about this?

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 Post subject: Re: Spells outside of combat new Rule
PostPosted: Fri Mar 21, 2014 4:47 pm 
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Joined: Fri Oct 04, 2013 10:23 am
Posts: 1026
Location: Miami Florida
SamhainIA wrote:
Quote:
all spells not cast during combat go off of the passive arcanum score of the caster.


Pedro what do you think about this?


a possible action...

I'm going to noodle this tonight and type up a small essay on scenes..

then we will have a better handle on spell casting...

I'm temped to say that there are no "in-between scenes" that any time "in-between" is in fact part of the last scene

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 Post subject: Re: Spells outside of combat new Rule
PostPosted: Fri Mar 21, 2014 5:00 pm 

Joined: Sat Oct 05, 2013 12:46 pm
Posts: 1353
PCI_StatMonkey wrote:
I'm temped to say that there are no "in-between scenes" that any time "in-between" is in fact part of the last scene


I am fine with and expect a scene starts with the boxed text that begins the new scene in the mod. Please see my example in the other thread. The example I describe is explicitly NOT an "in-between scenes" case.

With a sweep of his hat,

Paul


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 Post subject: Re: Spells outside of combat new Rule
PostPosted: Fri Mar 21, 2014 5:12 pm 
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Joined: Fri Oct 04, 2013 10:23 am
Posts: 1026
Location: Miami Florida
Hat wrote:
PCI_StatMonkey wrote:
I'm temped to say that there are no "in-between scenes" that any time "in-between" is in fact part of the last scene


I am fine with and expect a scene starts with the boxed text that begins the new scene in the mod. Please see my example in the other thread. The example I describe is explicitly NOT an "in-between scenes" case.

With a sweep of his hat,

Paul


what you described is an outlier, not a common occurrence...

I had thought of the passive casting stat for being used during non-combat events before...

like i said, let me give this some thought

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