Harliquinn wrote:
I'm not sure why the +6 CTN is such a sticking point. Sure it means combining a Tier IV with a Tier I is the same as a Tier IV with a Tier IV, but you're basing the advanced spell on the highest tier spell. So in effect you can combine a Tier IV with almost anything else with equal ease.
Which previously meant it was easier to combine a Tier 1 and a Tier 4. Now it is virtually as easy to combine a Tier 4 and a Tier 4. Hmmm. Can you combine a spell with itself and call it “greater” whatever for more bang? It undermines some of the usefulness of the low CTN spells by making them just as hard to combine with spells as higher CTN spells.
Harliquinn wrote:
The way Arcanis is designed is that Tier I spells don't become useless as you go up in Tiers, that's why there are Adaptations. You don't have to learn a new 'elemental damage' spell at tier III, you just adapt Elemental Bolt much easier to affect multiple targets and higher damage. This also means you can combine an Adapted Tier I spell with a Tier IV spell without increasing the CTN unnecessarily.
Except that in many or most cases, the newer available spells can accomplish more or the same thing as lower tier spells at a lower cost. Look at elemental bolt and elemental tempest. You can get an area effect out of elemental bolt with an adaptation, but elemental tempest does it with a lower CTN. So scaling things up from the base spell is a losing proposition, as adaptations usually cost more in CTN than you gain in skill in a tier. (I haven’t actually crunched this, but it seems that most adaptations cost around 4, and I assume an average advancement for a caster of 3)
Harliquinn wrote:
This has a 'down side' in that you can no longer 'auto cast' Tier I advanced spells at the start of your character's life. However, you can't reliably cast Adaptations either, so I don't understand where the big difference is in peoples' minds?
I think what most low tier spells bring to a combination is their adaptations. Combine a higher tier 1 target spell with elemental bolt, than apply the elemental bolt adaptation to make it an area of effect. That used to require a small cost to combine, and then the still significant cost to adapt. Now it’s a total cost of +12 CTN, which will essentially make that undoable for the campaign. The cost of combining the spells is excessive enough that you can’t afford to do any adaptations; or at least not until late tier 5 or unless you are totally max yourself out, and even then it will be tier 1 with tier 1.