Last visit was: It is currently Tue Apr 23, 2024 9:22 am


All times are UTC - 5 hours




Post new topic Reply to topic  [ 36 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject: Re: Something I've been wondering
PostPosted: Fri Jan 10, 2014 4:40 pm 
User avatar

Joined: Sat Nov 30, 2013 7:09 pm
Posts: 147
Built probably a dozen with some of them with multiple variations I have played 5 but 3 of them were retired after a mod or 3.

_________________
A. J. Nicholson
Primary: Lothair, Horse Brother of the Vanomir
Gate Guard: "I am sorry, my Lord, but you may not take your Horse into the party"
Lothair: "I don't understand, the invitations say Lothair plus one."


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Thu Jan 23, 2014 12:02 pm 
User avatar

Joined: Wed Jan 08, 2014 2:14 pm
Posts: 31
Location: Calgary, Canada
I've made more characters then I can remember. ... at least 10 or so.
It's funny that most of the ones I've made have been Elorii. I LOVED elorii in the old arc, but now... I find them not so great anymore. They don't have the same versitility as the Val. What made them so cool in the d20 arc isn't there anymore.

Characters that I've played: 3. Two Val and an Elorii. Even then my 3rd character is only 1.2, and I don't get to play with her much.

_________________
~Attentea~

Auraine Val'Abebi - Philosophic Warrior
Quintia Val'Mehan Delphinia - Psionic Inquisitor
Quin - Berokene dagger dual-weilder
Varinia Val'Mehan - Legionnaire Fighter, Apophic Spear weilder (d20)
Celes - Lifewarden (d20)


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Thu Jan 23, 2014 1:45 pm 
User avatar

Joined: Thu Oct 03, 2013 8:01 am
Posts: 327
Attentea wrote:
What made them so cool in the d20 arc isn't there anymore.

Can I be nosy and ask what that was, from your perspective?

Scott


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Thu Jan 23, 2014 1:50 pm 
User avatar

Joined: Fri Sep 27, 2013 10:47 am
Posts: 2493
Location: Central Alberta
Personally I find the Elorii to be MORE mechanically exciting in this iteration, but they're still the one race I'm least interested in playing (not sure why, they just never interested me as a playable race), so I too am interested.

_________________
Cody Bergman
Legends of Arcanis Campaign Staff
Initial Author Contact/Adventure Vetting

Haakon Marcus val'Virdan, Divine Holy Judge of Nier
Ruma val'Vasik, Martial Crusader and Master of the Spear
Jorma Osterman, Arcane Coryani Battlemage


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Thu Jan 23, 2014 2:36 pm 

Joined: Fri Sep 27, 2013 8:36 am
Posts: 1554
I would be willing to bet you can map personality types and demographics to the kind of character your likely to play

_________________
--Josh Elliott
Oswald val'Inares V, The Seeker of the Val'Inares
Harvester Lord of the Eastern Fields of Iowa


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Thu Jan 23, 2014 2:38 pm 
User avatar

Joined: Fri Sep 27, 2013 10:40 am
Posts: 2046
SamhainIA wrote:
I would be willing to bet you can map personality types and demographics to the kind of character your likely to play


There needs to be an Arcanis "What type of character am I" quiz made!

John

_________________
- John Bellando

Kelb'Bakari Masalio, Dark-kin Altherian Corsair, Gentleman Archaeologist, and Wandering Bard
"The highest compliment an Altherian can pay you is to shoot you with his flintlock. It means you were worth the expense."


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Fri Jan 24, 2014 11:32 am 
User avatar

Joined: Wed Jan 08, 2014 2:14 pm
Posts: 31
Location: Calgary, Canada
As to why I don't like elorii as much in this new arc... to be honest I'm not sure. If I knew exactly why then I would have said so to begin with.

Let me start from the beginning... use some examples and see if someone else can pick out what's bothering me about them.

Let's go back to the d20 arc where I began my love of elorii. I homeplayed that arc and have many opprotunities to make a few different characters. My first was a wind elorii rouge. Being new to D&D in general I didn't make the best build for her. I retired her after year 1. After that I created my life elorii cleric-->Lifewarden who I loved very much. She lost a heck of a lot of her hair trying to keep the party alive, but she was good at it. Along the way she got a loyal bodyguard, an earth elorii fighter. This fighter didn't specialize in any particular weapon, but that's what made her so great. Any unique bows, or malfelan (sp?) swords, or the sand apophic (sp?) spear that came along, she took the exotic proficiency with them and was basically a character that all the left over certed gear got dumped onto. And she was very good with it all. Later, we took a detour through Metra and I made a water elorii fighter/rouge going for Tal Kenath (dancer of the elements). That prestige class was always sooo cool to me and I wanted the chance to play it. Unfortunately that opprotunity would never be mine, as that character got literally exploded so that nothing remained of her. (long story, lol). And finally, with the level 10 cert that came out near the end of the campaign, I made a fire elorii wizard with the knowledge of the ages feat (I think that's what it was called). I never had the chance to play her, but she knew stuff, and she was good at that.
So as you can see I made one of each elorii type through the old arc and I loved them all. They may not have been perfect but I enjoyed what I did have with them.


So now to the new arc. I've tried recreating many of my favourite characters from the old arc... and even many of the other ideas that I had for elorii but never had the chance to play. ... I think that's the problem. My ideas from the old arc don't carry over very well to the new system.

Lets take a look at that:

My Tal Kenath that I was denied. My first character that I made in this new campaign was a Tal Kenath. I've since made a few others. I really hate the new Tal Kenath. Everything I liked about the old one is gone... or mostly gone.
Tal Kenath was a 5 level prestige class where each level gave you something that made you a dancer of the elements. First you got a sheild bonus. Ok, so that's still there as Masterful Defence. ... but then it changes drastically. I forget the exact order, but basically wind gave you ability to move around the battle feild without taking attacks of opprotunity. The other elements, water, fire and earth, were all "add this stat to this effect". Eg, add your con modifier to hit. I forget what they were exactly (I don't have the book with me at the moment). I thougth this was really awesome! You become all the elements as you start to move and hit and act like you are each of the elements.
The new path Tal Kenath just doesn't have the same effect. Sure you get Masterful defence, but it doesn't increase in any way. Sure you can throw your sword like the wind, but if I really wanted to do that I'd just have gone psionic. And then the elemental stikes? ... I want to be the elements, not add elemental damage to my sword.
I've kept trying to make a Tal Kenath, but it's just not the same and I end up repetedly disappointed with the character builds.

Next, recreating my super healing life elorii cleric. I did remake her in the new arc, and I wasn't very happy with it. That was the reason that I didn't take Chosen by Fate in the kickstarter... I no longer wanted to bring back my character.
Sure you can make her to be a super healer cleric... and Belisarda only spells and talents and life elorii bloodline have some nice healing options... but it just doesn't feel the same. I don't like the skills that I have to pick from for being a life elorii. Lore and knowledge skills? I didn't know stuff. I was wise, not smart. Also, where is my ability to talk to animals?
Also positive energy missles, channel healing, and bursting undead into flames. Those were all key aspects to my super healing life elorii, but they don't exist in this new system. Making a super healing life elorii just isn't the same to me because the things I loved about my old character aren't available in the new system.

Finally my awesome verstile fighter. You can come close to being the same. Martial archetype give you all national weapons. Then if you go Soldier of Retribution, that's a cool elorii only class, and it will give you weapon mastery (national). Cool! ... but wait... I don't care about retribution. I'm just a normal fighter who likes to hit things. ... what's with all this story now. Laesertri (sp?) is a better background, but it doesn't give me the options I want. And where are all the cool certed items that noone wants because they don't have the talents/feats to be able to use them? It's not as fun if I have to buy the unique items.
Sure I can be a great elorii fighter, but what I found so much fun about my former fighter, just isn't the same in the new campaign.

Other ideas I had. I always wanted to play a psunomar (sp?). They were so cool! Designed as light fighters who really shine against psionics. Sure you can create a caster/fighter in the new campaign, but the anti magic spells just aren't there anymore. At least not for elorii.
The Warder was also really cool. Very much like a ranger and I do like playing rangers. But the old 3.5 ranger doesn't really exist anymore in the new arc. Sure I could be a woodsman, and take the right skills and talents, but the title isn't there. and I can't be as specialized in the specific skills that I want of knowing the terrain around my home and getting bonuses to that.



Elorii skiills. This is one of the biggest things that bothers me about new elorii. When you pick your type of elorii that determines which two types of skills you have to pick. More of then not I think to myself "ugh, I don't want that type of skill... I want this skill... why do I have to pick this?! ugh fine I guess I'll pick this one." It really hinders my build because I'm taking a skill that I don't want.
I REALLY love what the humans have (pick any 2 different types) and what the Vals have (pick any, and two from this list of social skills that you'll use just about every module.) Why can't the elorii have more versitility in their skills? Pick any and one from this type of skill that's related to your type. That would be perfect.


I guess my biggest thing is that I'm living in the old system. I loved elorii there, and everything that I loved either doesn't exist or doesn't carry over well into the new system. Meanwhile Vals, have become even more awesome because now their bloodlines are talents, and not from your stat point pool. I think that's why I've jumped over to liking Vals more compared to Elorii.


... so now I realise that this is a crazy long post. :shock: :lol: If you've gotten this far, thanks for reading and I'd love to hear your thoughts on this. I know my logic might not make sense, but in my mind it does.

_________________
~Attentea~

Auraine Val'Abebi - Philosophic Warrior
Quintia Val'Mehan Delphinia - Psionic Inquisitor
Quin - Berokene dagger dual-weilder
Varinia Val'Mehan - Legionnaire Fighter, Apophic Spear weilder (d20)
Celes - Lifewarden (d20)


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Fri Jan 24, 2014 11:47 am 
User avatar

Joined: Wed Jan 08, 2014 2:14 pm
Posts: 31
Location: Calgary, Canada
I should probably add that not all my elorii character ideas have ended in disappointment.

I've always wanted to make a dual-weilding dagger character. Didn't matter if it was fighter or rogue... but that's what's great about the new game mechanics is that there is no longer that destinction. I have made my dual dagger fighter. Her name is Quin, and watch your back around her, or you'll get a dagger in it. :lol:
I love how it works with the clock system. Two weapon fighting with daggers means I do 2 hits every 5 ticks, which is the same speed as most one handed weapons.

She is also going for Tal Kenath. Since her two weapon fighting is her main thing the Tal Kenath is then like the ising on the cake (albeit very sugary ising that gives me a headache). The disappointment of Tal Kenath is lessened when it's not the main focus of the character.

_________________
~Attentea~

Auraine Val'Abebi - Philosophic Warrior
Quintia Val'Mehan Delphinia - Psionic Inquisitor
Quin - Berokene dagger dual-weilder
Varinia Val'Mehan - Legionnaire Fighter, Apophic Spear weilder (d20)
Celes - Lifewarden (d20)


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Fri Jan 24, 2014 11:58 am 
User avatar

Joined: Fri Sep 27, 2013 10:40 am
Posts: 2046
Attentea wrote:
Two weapon fighting with daggers means I do 2 hits every 5 ticks, which is the same speed as most one handed weapons.


Just in case it wasn't just an example number, it's technically every 6 ticks. With speed 3 weapons, the total speed for both attacks is the same as if you weren't using TWF.

John

_________________
- John Bellando

Kelb'Bakari Masalio, Dark-kin Altherian Corsair, Gentleman Archaeologist, and Wandering Bard
"The highest compliment an Altherian can pay you is to shoot you with his flintlock. It means you were worth the expense."


Top
Offline Profile  
 
 Post subject: Re: Something I've been wondering
PostPosted: Fri Jan 24, 2014 12:08 pm 

Joined: Sun Nov 24, 2013 9:12 pm
Posts: 609
I'm hoping that one day Tal Kanath gets a fighting style.

Val is very appealing stat wise, story wise, and social wise.


Last edited by Deviknyte on Fri Jan 24, 2014 12:09 pm, edited 1 time in total.

Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 36 posts ]  Moderators: james.zwiers, PCI Eric Go to page Previous  1, 2, 3, 4  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net & kodeki