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 Post subject: Cradle of Empires Rules and Character Rebuilds
PostPosted: Mon Jan 25, 2016 8:00 pm 
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Joined: Fri Sep 27, 2013 10:47 am
Posts: 2493
Location: Central Alberta
::Haakon waits patiently in line to see if he can pass through a pillar of flame::

Anyone else reconsidering their character paths, or wishing to make new characters with the new book out?

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Cody Bergman
Legends of Arcanis Campaign Staff
Initial Author Contact/Adventure Vetting

Haakon Marcus val'Virdan, Divine Holy Judge of Nier
Ruma val'Vasik, Martial Crusader and Master of the Spear
Jorma Osterman, Arcane Coryani Battlemage


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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 12:25 am 

Joined: Fri Sep 27, 2013 11:41 am
Posts: 486
Location: Fort Wayne, IN
I have too many characters I want to play....but, for me...Deathmonger focusing on the Lord of Bones.

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Matthew Flinn
Legends of Arcanis Campaign Staff
Rules Liaison

-general creator of mayhem and discord
-Exceptional quality PCI Minion and indentured servant
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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 12:38 am 
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Joined: Fri Sep 27, 2013 1:06 am
Posts: 2109
Location: Portland OR
I hate you both. You're bad bad people. My internet is down. I. CAN'T. DOWNLOAD. THE. &$!#%]!!!G BOOK.
.
.
.
...hello Starbucks...see you in half an hour...

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Eric Gorman

AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage
. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 2:14 am 
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Joined: Fri Sep 27, 2013 3:59 am
Posts: 813
Location: Ontario, Canada
I'm very excited to see the WotEF path, but that shouldn't surprise anyone. Won't need to rebuild to access it, but I now have a much better idea of what my T3 and T5 paths will be :)

I'm thinking I may swap the Zealot flaw for the Jingoistic flaw on Raseri, but I need to think it out a little.

Though not for any of my current characters, I really like the Galloping Rain fighting style, and of course the Runic Warrior is pretty cool. Also for a future character, I think it would be really interesting to make a character with the Blind flaw. It would be challenging to make a blind character who is actually useful in combat.

Was I the only person who thought 'wtf?' when they came across the Ossarion Chimera?

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Akira Currier
aka Raseri 'Crash' val'Emman - Master of the Incandescent Flame (Martial 3.7)
aka Leif - Skohir Warped One (Martial 2.6)
aka Rurik - Nol Dappan War Priest (Divine 2.3)
aka Karthik - Tultipetan Stonemason (Expert 1.4)


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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 3:59 am 
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Joined: Fri Sep 27, 2013 1:06 am
Posts: 2109
Location: Portland OR
acurrier wrote:
Was I the only person who thought 'wtf?' when they came across the Ossarion Chimera?

Thank you Starbucks. I've downloaded the book! And am typing furiously thanks to the added caffeine!

And yes...that isn't the Chimera of Greek myth (or D&D fame)...but I really like it! The Greek word "Chimera" either originally meant or has come to mean the (con)fusion of different animal parts. So in that sense the Ossarion Chimera, produced by dark alchemy, is perfect. A little bit of elephant...a little lion...some wings to fly on...also clearly a cousin to the Ossarion Manticore.

I wonder if Ossarion alchemy might account for ratmen or hyennamen?

On yet another hand I wonder where the elephants came from? When Queen Alezhia appeared out of the South she had war elephants which had never been seen before in the Coryani Empire. I assume the Ossarions had elephants too (from somewhere). I wonder if any sages or Centurions said at the time ..."hey that things got the same ******* head as the Chimera!"

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Eric Gorman

AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage
. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 8:09 am 
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Joined: Wed Nov 06, 2013 7:06 am
Posts: 991
A couple of my tertiaries may get a re-build once I cross-reference a few rules.

Agrippina may get a tweak once I think about the mounted archery options presented.

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LARG; Astra Tonsoria Ursula val¤Dellanov, Martial Former Tribune, Centurion Sword Sage II, T3.4
LA:5E; Magdelene of Ostermann, Dark-kin Courtesan Rog3(Bard)/HC2 (future twilight warrior)
LRC:OP; Seraphina "Flowerchild" Amakiir, Skill Hero


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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 9:45 am 

Joined: Thu Nov 07, 2013 9:37 pm
Posts: 842
Location: Michigan
Is everything in the book legal for play? Are we now allowed to have characters from the Blessed Lands/First City? No limit on diety worship?

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AKA Kavaris, awakened "Human" from the Hinterlands, psionic transmutation specialist, adventurer, and no one important


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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 10:02 am 
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Joined: Fri Sep 27, 2013 10:47 am
Posts: 2493
Location: Central Alberta
Everything in that book is legal to play. You may build a character from the Blessed Lands. Deity worship is as standard. As such, you are entirely free to make a First City Death Monger who picks their spells from the Divine Trinity spell list.

I will say, however, that since we do not have rules for the Hunnai at this time (those being the humans who worship Belisarda) you cannot have a human worshiper of Belisarda at this time. The Hunnai religion is NOT the same as the Elorii religion, and therefore you cannot simply use existing rules to cover their rather odd religion.

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Cody Bergman
Legends of Arcanis Campaign Staff
Initial Author Contact/Adventure Vetting

Haakon Marcus val'Virdan, Divine Holy Judge of Nier
Ruma val'Vasik, Martial Crusader and Master of the Spear
Jorma Osterman, Arcane Coryani Battlemage


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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 10:09 am 

Joined: Fri Sep 27, 2013 12:08 am
Posts: 1473
Hello,

Cody is correct.

However, though this may be obvious to the majority of you, you cannot play characters from nations not specifically stated as available. So no Khitani, Dailish, Hunai, etc.

Additionally, the Tultipetan dwarf is restricted to those that have the certificate allowing them to do so.

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Henry Lopez
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 Post subject: Re: Cradle of Empires Rules and Character Rebuilds
PostPosted: Tue Jan 26, 2016 4:50 pm 

Joined: Sat Oct 05, 2013 12:46 pm
Posts: 1353
There are lots of character ideas to play. The first rules item that will get used is the manica with The Mountain, my former gladiator myrmidon. I really like the anointed weapon and could easily pair it with soldier saint, laughing viper or warrior of the eternal flame. Too many choices, not enough play time. :)

With a sweep of his hat,

Paul


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