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 Post subject: How many non-combat minions are too many??
PostPosted: Thu Dec 10, 2015 7:53 pm 

Joined: Sat Sep 28, 2013 6:45 pm
Posts: 639
Acturis likes collecting "Walking Wealth". He's got four horses, a carriage, two fine slaves and a hunting dog. My question is at what point does the adventuring circus become too much? Keep in mind these are all non-combat minions. So in combat they are, if anything, a liability. As such they are not intrensicly unballencing.

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Eric Hughes

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But rather than wed,
She drowned him instead,
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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Thu Dec 10, 2015 7:57 pm 
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Joined: Wed Oct 23, 2013 11:34 am
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I would imagine most of this stuff would not show up in combat unless you got ambushed. I see it as window dressing for the role playing. Now if you insisted on bringing it along I could see the GM targeting your stuff (if it makes sense for the bad guys to do so of course). I don't know if I would want to keep track of all that stuff in combat. Clock's complicated enough as it is. :)

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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Thu Dec 10, 2015 8:16 pm 
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Joined: Wed Nov 06, 2013 7:06 am
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Carraige?

<checks current campaign doc>

Interesting. Used to be on the campaign restricted item list. The Errata/FAQ (under Heirloom) still references that homes, chariots and ships are not available in the campaign.

One fireball doing a Massive Damage wound will generate quite a bit of wealth removal.

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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Thu Dec 10, 2015 8:33 pm 

Joined: Sat Sep 28, 2013 6:45 pm
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The "Homes, Chariots, Ships" are simply banned from heirloom use. You can still buy them the old fashioned way. There are PC's with certed homes in the first city via kickstarter.

As for wealth removal, the horses, and slaves go down fast, but surprisingly not so much for the carriage. It has AR 20 HR 2. However as an adventuring tool it is notoriously impractical. Narrow alleys, dungeons, and rocks all cause heartache. Still, for that one time when I capture a high value NPC.... Me "I toss the mob in jail" GM "What jail? Your in a desert." Me "No problem, I've got a portable one."

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Eric Hughes

There once was a gnome called Oozy,
Who kissed a Yaricite floozy.
But rather than wed,
She drowned him instead,
Now he is a Yaricite toosey!


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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Thu Dec 10, 2015 8:34 pm 
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Joined: Fri Sep 27, 2013 1:06 am
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Location: Portland OR
Hey Arcturis,

Belinay was heading out to do some serious sandal shopping. I was wondering if I could borrow you carriage to... You know, carry all that stuff stuff back? I'll get it back to you next week at the latest.

Thanks!

Tukufu

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Eric Gorman

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. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Thu Dec 10, 2015 8:41 pm 

Joined: Sat Sep 28, 2013 6:45 pm
Posts: 639
Sure, it is the high holidays and I hear that she places a high bounty on sandals. But I will still need a 50 gp deposit to assure the safe return of my gear.

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Eric Hughes

There once was a gnome called Oozy,
Who kissed a Yaricite floozy.
But rather than wed,
She drowned him instead,
Now he is a Yaricite toosey!


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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Thu Dec 10, 2015 9:31 pm 
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Location: Portland OR
50 gc?!? Don't be silly. No carries that much around as pocket change. Just loan me your two slaves and they'll make sure wagon comes back in one piece.

There! Problem solved

(And OOC also takes care of the issue of too many non combat minions... :D )

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Eric Gorman

AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage
. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Fri Dec 11, 2015 9:12 am 

Joined: Sat Sep 28, 2013 6:45 pm
Posts: 639
Tukufu,

You've caught me in the holiday spirit. Not only will I -loan- you my carriage and slaves free of charge, "Sparky" and I will guard your library while you are out shopping with the misses.

(OOC I call this mutual assured destruction)

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Eric Hughes

There once was a gnome called Oozy,
Who kissed a Yaricite floozy.
But rather than wed,
She drowned him instead,
Now he is a Yaricite toosey!


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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Fri Dec 11, 2015 5:36 pm 
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Similar to Eric H.'s bounty hunter, one my PCs is acquiring a larger and larger entourage because he's a patrician and considers such a group normal as well as political and pragmatic. I am up front with GMs that they are non-combatants, but I have miniatures for them since ambushes happen. Those minions will not go into expected combat situations and will back away from combat when we are ambushed, though they each carry a dagger for extreme circumstances since wild animals don't care. For ambush situations, some GMs let them stay off the battlefield; while others want them to be present at first and will have bad guys react to them appropriately. They have been vanquished by stamina before but have never made an offensive move--the most extreme being a case of going full defense in combat when we were surrounded and couldn't escape.

I haven't played with Eric's bounty hunter yet but presume he'd use his minions in a similar noncombat way.

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 Post subject: Re: How many non-combat minions are too many??
PostPosted: Fri Dec 11, 2015 6:34 pm 

Joined: Sat Sep 28, 2013 6:45 pm
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Yes, that is a mechanically correct description of how I play them. In Character however, I like to play up that the whole enterage is hunting the target, which is true. Only the slaves and dog only help with tracking and gather information rolls.

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Eric Hughes

There once was a gnome called Oozy,
Who kissed a Yaricite floozy.
But rather than wed,
She drowned him instead,
Now he is a Yaricite toosey!


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