Southernskies wrote:
Speed costs are wrong. Should be:
Speed (Strain): 4 (+5)
Workings: 2 (+6) and 4 (+3). Slower spell [4 (+3)] add faster spell as additional Strain [2 (+6)].
One of those odd spell combinations that are actually faster, as Cloud Mind is really fast, but has a high Strain cost.
Should really be 4 (+9), as I typoed the original wording suggestion and it was never re-clarified to match the current Martial Technique errata.
Either the new ruling is worded oddly or one of us is misinterpreting it. I swore it said take faster spell's speed as strain (not add it
to slower spell's current strain).
Update: Yep. It's faster spell's speed added as additional Strain. Correcting it above and thx for pointing that out.