Nierite wrote:
Elder Magic and Eldritch Magic requires that you have the 'spark' of the Arcane, giving you a genetic ability to manipulate the Arcanum. Elder requires intense study, while Eldritch is effectively improvisation rather than memorization.
Primal Magic is you basically selling your soul to a powerful being (Minor God, Elder Elemental, Nature Spirit, etc) who grants you a portion of their power, which manifests as an ability to manipulate the Arcanum.
I had agreed with Cody's descriptions based on the ARPG definitions. Now that
Sorcerous Pacts is out, however, it blurs the lines between elder and primal magic. The pacts let elorii cast certain spells as elder magic even though they're originating from a powerful elemental lord.
This makes me wonder whether perhaps all (or many) elder and eldritch spells might actually be via a third party like primal arcanum and the sorcerous pacts--it's just that it's all behind the scenes and invisible to the caster. For example, maybe Sarish (or His Valinor) actually power all eldritch spells.
What do others think about this blurring of elder and primal magic introduced in the pacts?