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 Post subject: Re: Origins GMs
PostPosted: Tue Apr 14, 2015 9:35 am 

Joined: Fri Sep 27, 2013 12:08 am
Posts: 1473
Hello Michael,

Haakon_val'Ishi wrote:
I have a technical question concerning the BI. In the past there were pages of stat blocks and all that requiring a lot of prep time to master. I recall many times skipping the Larp on Friday nights to get ready for Saturday. Is this still the case under the current system. I ask because this year I'm thinking about going to the Larp and working on a costume. If I'm going to need Friday night to prep I won't go to the Larp and save my money on the costume. So I'm wondering about this.


I am working on making sure you have the stat blocks early enough so you don't have to do this. James will be coordinating who is running, so he'll be sending out the stat blocks, etc.

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Henry Lopez
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 Post subject: Re: Origins GMs
PostPosted: Tue Apr 14, 2015 9:54 am 
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Joined: Wed Oct 23, 2013 11:34 am
Posts: 960
Location: Southwestern Ohio
Thanks Henry. I'm sure we all remember how big those old BI packets were....used to print those out at the university library. Man that was a lot of paper.... :( :o :shock: :)

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Michael T. Hebert

Haakon val'Ishi, Beltinian Exorcist 2.7 [Divine]
Ursula val'Holryn, Grand Master of the Tralian Hammer 2.2 [Martial]
Arun of Tultipet, Holy Champion of Neroth 1.10 [Expert]
Rikitsa val'Holryn, Psion 1.9 [Arcane]


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 Post subject: Re: Origins GMs
PostPosted: Tue Apr 14, 2015 6:19 pm 
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Joined: Fri Sep 27, 2013 1:06 am
Posts: 2109
Location: Portland OR
IME the material for A:RPG is not as onerous as the tail end of the old campaign. Fewer source books, fewer tiers for players to be at. That helps. Also true that utility, control and movement effects are all drasticly rolled back in this system...so players have "sword and sorcery" level options and not "Justice League" level options.

I agree it helps (a lot!) to get stats and maps before hand to prep. But at Arcaniscon I ended up running the poison jester thread which I spent the least amount of time looking at before hand (as opposed to Harvesters, cultist and myrantian threads) D'oh! How'd that work out?!?...still seemed to Be fun for everyone.

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Eric Gorman

AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage
. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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 Post subject: Re: Origins GMs
PostPosted: Wed Apr 15, 2015 10:25 am 

Joined: Tue Dec 17, 2013 9:19 am
Posts: 147
On vacation, and was just looking up event codes to register when I saw the call for judges. Sent an email to James to throw me in whenever.

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Paul Baughman (no hat)
Belthazor Nádasdy val'Mehen of Nishanpur, Bearer of "False Yet True", Noble Born Sorcerer-Priest of Sarish, val'Mehan Emissary


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 Post subject: Re: Origins GMs
PostPosted: Wed Apr 15, 2015 11:17 am 

Joined: Fri Sep 27, 2013 12:08 am
Posts: 1473
Thank you, Paul!

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Henry Lopez
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 Post subject: Re: Origins GMs
PostPosted: Wed Apr 15, 2015 12:37 pm 

Joined: Mon Sep 30, 2013 6:22 am
Posts: 66
I had to wait to see what my schedule was going to be as we are bringing a couple of rookies with us, writing email to james now.

Kenny


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 Post subject: Re: Origins GMs
PostPosted: Wed Apr 15, 2015 12:43 pm 
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Joined: Fri Sep 27, 2013 10:47 am
Posts: 2493
Location: Central Alberta
It looks like it won't matter. Registration is live and event limits are set on the Origins website. You'd have to use generics to get in from this point forth I believe (not sure the mechanics).

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Legends of Arcanis Campaign Staff
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Haakon Marcus val'Virdan, Divine Holy Judge of Nier
Ruma val'Vasik, Martial Crusader and Master of the Spear
Jorma Osterman, Arcane Coryani Battlemage


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 Post subject: Re: Origins GMs
PostPosted: Wed Apr 15, 2015 1:19 pm 

Joined: Sun Sep 29, 2013 4:12 pm
Posts: 1037
At least based on the slots I signed up for, it seems to be 1-3 tables per mod per slot and 10 tables (iirc) for the BI.

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Ss'kethis - Expert Holy Champion of the Fire Dragon 3.1
G'hyu'thyh Sungha - Martial Templar of Illiir 1.7
Eryk Bauer - Martial Awakened 1.2


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 Post subject: Re: Origins GMs
PostPosted: Wed Apr 15, 2015 5:05 pm 
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Joined: Wed Oct 23, 2013 11:34 am
Posts: 960
Location: Southwestern Ohio
So if I am reading this right in the two slots I am judging of HP8 I am one of two judges (figuring that 12 player max cap = 2 tables of 6 players). Is that on the money? Must have been a real shallow judge pool this year. But then we lost at least half our local Arcanis players when it changed systems and several of those were judges. :( Makes me kind of curious who my fellow judges will be.

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Michael T. Hebert

Haakon val'Ishi, Beltinian Exorcist 2.7 [Divine]
Ursula val'Holryn, Grand Master of the Tralian Hammer 2.2 [Martial]
Arun of Tultipet, Holy Champion of Neroth 1.10 [Expert]
Rikitsa val'Holryn, Psion 1.9 [Arcane]


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 Post subject: Re: Origins GMs
PostPosted: Wed Apr 15, 2015 5:19 pm 

Joined: Sun Sep 29, 2013 4:12 pm
Posts: 1037
I may be misremembering but I think most slots (other than BI) only had 2-3 tables at Origins 2014.

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Steve Wilcoxon
Ss'kethis - Expert Holy Champion of the Fire Dragon 3.1
G'hyu'thyh Sungha - Martial Templar of Illiir 1.7
Eryk Bauer - Martial Awakened 1.2


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