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Jedi Knight
http://forums.paradigmconcepts.com/viewtopic.php?f=30&t=2744
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Author:  Southernskies [ Tue Nov 07, 2017 11:47 pm ]
Post subject:  Jedi Knight

Another experiment for anyone to try out.

B-lister (150xp)
Power Source: Cosmic
Archetype: Heavy
Character Flaw: The Hero's Code
Pseudonym:
Tagline: Do or do not. There is no try.
Nemesis:
SC:

ATTRIBUTES Stat/pV/Die
Mi 7 (11) 4 d12, Pr 5 (9) 4 d10, Qu 4 2 d8, Vi 4 2 d8
Ch 4 2 d8, In 4 2 d8, Lo 4 2 d8, Re 4 2 d8

COMBAT BLOCK
Size Medium
Pace 2
Initiative 2d10
Burnout Fo+5
Avoidance 17
Fortitude 18
Discipline 16
Stamina 52
Wounds 3

AR: Ballistic 2
AR: Energy 2
AR: Melee 2

Advantages/Disadvantages
Increased Burnout, Skill Focus {Lightsabre}, Skill Focus {Parkour}, Unique Device (Lightsabre), Wpn Master (Lightsabre), Enemy: Sith Force Users

SKILL SETS
Universal, Occultist, Spy/Assassin


Lightsabre +6; d10(Mi)+2; Melee; Ignore AR7 or less, vs AR: Energy

SKILLS
Academics {Religion} Lo +3
Acrobatics {Parkour} Qu +2
Athletics Vi +2
Drive Qu +1
Empathy In +2
Firearms Pr +1
Influence Ch +1
Larceny Qu +2
Linguistics Lo +2
Local Knowledge Lo +1
Melee Pr +4
Mettle Re +1
Occult Lo +3
Perception In +4
Ranged Pr +1
Scavenge Lo +1
Stealth Qu +3
Technology [Basic] Lo +1
Technology [Security] Lo +2
Urban Survival Lo +1

POWERS
* Inborn Powers *
Celerity 5; Linked#1
Deflection 5; Limitation (RI: Lightsabre), Linked#1
# Trick: Reflection
Enhanced Attribute/Mi* 5 [+4]; Linked#2
Enhanced Attribute/Pr* 5 [+4]; Linked#2
Mind Control 3
Move Object 3; Linked#3
Surge/Jump 3; Linked#3

* Other Powers *
Enhanced Attack*/Light 7 [Lightsabre]; RI, Static

Equipment: Reinforced Clothing

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