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Ninjago - Matthew "Cole" Larson
http://forums.paradigmconcepts.com/viewtopic.php?f=30&t=2734
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Author:  Southernskies [ Thu Oct 12, 2017 9:31 pm ]
Post subject:  Ninjago - Matthew "Cole" Larson

Inspired by the $5 mini-kit from the supermarket (Lego Set#30426).
[url]lego.wikia.com/wiki/Cole[/url]
Image

Name: Matthew Cole Larson
Power Source: Skill Hero
Archetype: Heavy
Character Flaw: Over Protective
Pseudonym: Ninja of Earth
Tagline: A ninja doesn't save himself
Nemesis: Garmadon

Mi 8 / d10, Pr 9 / d10, Qu 5 / d8, Vi 5 / d8, Ch 4 / d8, In 4 / d8, Lo 5 / d8, Re 4 / d8
Pace 3 (6 in boat), Initiative 3d10, Burnout (Fo) 20,
Avoidance 18, Fortitude 20, Discipline 16,
Stamina 59, Wounds 4
AR: Ballistic 1, AR: Energy 0, AR: Melee 2 (in boat; AR: Ballistic 6, AR: Energy 3, AR: Melee 6)

Code:
Common Attacks         Bonus      Damage      Range   Special Rules
Ninja-to #1 (d8 Sword)         (d10) +6      d10 (d10)      Melee   Ignore AR:7, vs AR Energy (Force)            
Ninja-to #2 (d8 Sword)         (d10) +6      d10 (d10)      Melee   Ignore AR:7, vs AR Energy (Force)            
Unarmed         (d10) +4      d4 (d10)      Melee               
Bow         (d10) +2      d6 (d8)      10               
Swamp Boat Force Beam         (d10) +2      d10 (d8)      5   vs AR Energy (Force)


Advantages Diehard, Focus {Melee/Swords}, Leadership, Martial Artist, Toughness, Unique Device (2 swords)

Disadvantages Fear of Snakes (-2)

Skill Sets: Athlete, Spy, Survivalist

Skills:
Academics {Dance} +3/18, Acrobatics +5/21, Animal Handling +2/16, Athletics +7/23, Drive +3/18, Firearms +1/17, Larceny +2/17, Local Knowledge +1/16, Melee {Swords} +4/20, Outdoorsman +2/17, Perception +6/20, Ranged +2/18, Stealth +3/18, Technology [Basic] +1/16, Technology [Security Systems] +2/17, Urban Survival +3/18, Influence +1/15, Mettle +1/15

Equipment:
Bow, 20 Arrows, Infiltrator Pack, Standard First Aid Kit, Heavy Clothing

Powers:
Celerity 3, Enhanced Attribute/Mi* 3, Enhanced Attribute/Pr* 3 - All Skill Perk and Linked Flaw.
A pair of Titanium Ninja-to swords, both with Enhanced Attack (Force) 3 - Removable Item and Linked Flaws.

Cole's Stealthy Swamp Boat All Powers have Removable Item and Static Flaws with an External Power Source/Tech and Burnout Threshold of 17.
Armor* 5, Chameleon/Hearing 5, Energy Blast (Force) 7, Growth* 5 ['always on'], Speed 5, Surge (Ground) 5, Utility Belt 5

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