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 Post subject: Long March, Dark Coda
PostPosted: Thu Feb 20, 2014 9:56 pm 
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Joined: Fri Sep 27, 2013 10:47 am
Posts: 2493
Location: Central Alberta
Just something I noticed:

On the VCP, one of the Rune options is a Fine Relentless Rune. These are only available in Exceptional Quality.

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 Post subject: Re: Long March, Dark Coda
PostPosted: Fri Feb 21, 2014 4:55 pm 
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Joined: Mon Oct 07, 2013 8:14 am
Posts: 115
You should also check the cost/value of the armor that rune is supposed to be attached to. Seems....excessive for a module award.

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 Post subject: Re: Long March, Dark Coda
PostPosted: Fri Feb 21, 2014 8:55 pm 

Joined: Mon Sep 30, 2013 6:22 am
Posts: 66
Ok when we played this at Uconn, the discussion that came from it was yes it is a exceptional rune, but the armor was degraded to fine, you had to either spend 100 gp to fix the armor, or the gold cost to transfer it to another set of armor that is exceptional.

<<points to tonys squabbles he calls handwriting on the cert>>


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 Post subject: Re: Long March, Dark Coda
PostPosted: Wed Mar 04, 2015 11:37 pm 

Joined: Mon Dec 09, 2013 11:41 pm
Posts: 363
Location: Australia
Hi all,

Has there been an official solution to the Relentless Rune issue. I am running this on Sunday and thought I would check

Cheers

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Taffy / Dean

Melbourne - Australia

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Gwe - Berokene Sailor & KNight of the 12 Oaks
Henrique Gatti- Dark-kin Archeologist

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 Post subject: Re: Long March, Dark Coda
PostPosted: Thu Mar 05, 2015 9:41 am 

Joined: Thu Feb 13, 2014 11:17 am
Posts: 208
Something that I did based on Cody's advice (the author) at two different tables.

First the rune can be transfer for 4Gc (2Gc x Tier: FiM pg6) to another exceptional armor.

The armor is Exceptional quality but because it states all the leather has been eaten away and not usable.
It can only be sold for 1/100th of it's value. (30Gc).
-OR-
The armor can be repaired for 1% it's value (30Gc). This of course allows you to use it or sell it for the proper 1/10th it's value (300Gc). That is a great long term investment.

This way the person who ended up with it would either transfer the rune, and sell the broken armor, or would save the 30Gc, and use the rune in the fixed armor, or save to transfer the rune, save to fix the armor then sell it for the instant gain. I believe all of these are good options.

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 Post subject: Re: Long March, Dark Coda
PostPosted: Thu Mar 05, 2015 10:15 am 

Joined: Sat Sep 28, 2013 6:45 pm
Posts: 639
That assumes of course that you desicrate the grave of the dead in Ventaka. I can't imagine any arcanis players doing that... ;-p

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 Post subject: Re: Long March, Dark Coda
PostPosted: Thu Mar 05, 2015 6:13 pm 
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Joined: Wed Oct 23, 2013 11:34 am
Posts: 960
Location: Southwestern Ohio
Wow that seems like an incredibly stupid and dangerous thing to do. Haven't played the mod but I know about Ventaka from the Canceri book and the earlier campaign. I really can't imagine any of MY characters doing that. Sounds to me like one of those actions that lead to character creation. ;)

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 Post subject: Re: Long March, Dark Coda
PostPosted: Thu Mar 05, 2015 9:38 pm 

Joined: Mon Dec 09, 2013 11:41 pm
Posts: 363
Location: Australia
Can't say if my players will or wont. I suspect not.

In regards to the GM reward for running the mod, I assume the best way to deal with it is to simply not take it. But is there an alternative. As a Berokene, fire rune does not really do it for me, and celerity is not all that useful for my Combat maneuvers. So the Relentless would be the most useful, but I can cope if need be (besides as only T1.3, it would be a long time before it would activate anyway.)

Regards

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Taffy / Dean

Melbourne - Australia

Marco val'Sheem - Master Sword Sage
Gwe - Berokene Sailor & KNight of the 12 Oaks
Henrique Gatti- Dark-kin Archeologist

Tos'Koreth - Disciple of Jeggal Sag
Vuran - Tultipet Body Guard

The Axeman (LRC)


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 Post subject: Re: Long March, Dark Coda
PostPosted: Fri Mar 06, 2015 9:44 am 

Joined: Thu Feb 13, 2014 11:17 am
Posts: 208
For the GM reward it has to be an Exceptional Relentless Rune. That is Tier 2 rune which means that it won't activate until you reach Tier 2. Also personally I'd say you need to have an exceptional armor to put it in. I'm of the mind you can't hold onto runes alone. They need to be placed into something right away.

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 Post subject: Re: Long March, Dark Coda
PostPosted: Mon Mar 09, 2015 6:30 pm 

Joined: Mon Dec 09, 2013 11:41 pm
Posts: 363
Location: Australia
Vault,

My thoughts exactly on needing to have exceptional Armor for the rune.

Also on this Mod. In the Nish market place, PCs can buy drugs and poisons, but no price is given on the player handout.

Do we know the cost?

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Taffy / Dean

Melbourne - Australia

Marco val'Sheem - Master Sword Sage
Gwe - Berokene Sailor & KNight of the 12 Oaks
Henrique Gatti- Dark-kin Archeologist

Tos'Koreth - Disciple of Jeggal Sag
Vuran - Tultipet Body Guard

The Axeman (LRC)


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