I had a chance to play this online some weeks ago, and two things came up.
The first was a group-wide issue. Though there was no actual choice in the mod to do so, there was a drive to destroy the key. Nobody much trusted Xerxes, and that not surrendering the key meant unavoidably (as it was communicated to us) killing his brother is what ultimately swayed the table. That and it being made clear we weren't making a decision, so much as we were convincing ourselves we were doing the right thing in doing what we had to. My take away was a choice was badly needed, and framing the circumstances as "you MUST kill this eedjit if you refuse" felt forced.
The second is entirely mine. The big reveal vis-a-vie the long held question about who Elorii PC's are as a nation in the mod seems...implausible. The Elorii rebelled against Sstheric slavery and then, although slowly if I recall right, re-established a cultural system of bondage. Why? As it was laid out...there was no why. The Kelekene decided (though probably not as a monolithic block given how contentious they're supposed to be) that they were the smart ones and should rule everything. The Osalikene went along with it because....reasons, I guess. The Berokene wanted to segregate themselves anyway. The Marokene, the military backbone, were effectively enslaved. And the wise, compassionate Ardakene didn't notice and floated above the fray.
And I don't buy it. It's too implausible. I won't just yet reiterate the impact of slavery and the wars and the tortures on the Eloraan culture. But this feels like it was decided by the sum of the various Eloraan people's flaws in abrogation of their assets.
The Kelekene, not that's it's likely that they had a super-majority in any sense, decided to be in charge. In defiance of the very recent and specific lesson about the evils and ultimate failure of systematized oppression. Quite how this was achieved is also a question, as I'm guessing it was done mostly alone. Maybe as a Magocracy?
The Osalikene were too...air-headed? I don't recall their angle on the situation that clearly except maybe they were too far-flung and somehow indifferent? Poorly organized maybe, but disinterested in the plight of the Marokene because, "lol dirt elves"? Aren't Osalikene typically "people" persons?
The Berokene wanted to be gone anyway, and not in colonies but as a general drive to the sea. So be it, of all the Elorii they're most comfortable in a comparatively alien environment. Osalikene don't live in cloud cities after all what with gravity and all that, for example.
The Marokene were under the tooled-leather boot, enforced by whom is unknown, and toiled in mines. They being the strong ones, the military-minded, the stubborn.
And the Ardakene, the "wise and compassionate", didn't notice. Hmm. So the mass population shifts, the lack of contacts with Marokene, any possible prevalence of Marokene souls in the Orumar, the segregating out of Marokene individually, and any possible feedback from others concerned with vanished friends or loved ones. None of that seems very wise or compassionate.
To sum up, and as best I can reason and remember, for this to be especially plausible the Osalikene would have had to not care or been complicit, the Marokene had to submit, and the Ardakene had to be oblivious and/or indifferent.
To be sure the story is unlikely to be at all simple. There were doubtless black betrayals and vicious assassinations, ruthless negotiations and violent suppressions -but it seems like the whole concept hinges on the Elorii (all of them) lacking even conventional empathy and a willful obliviousness to the consequences of those actions.
Putting aside how bizarre that would seem in setting, it'd also be an incredibly bad idea to seed among the player base. "All non-Marokene Elorii have at some point considered other Elorii property due to a massive collective failure of conscience. But you still continue to tolerate traveling with and taking orders from Val. Oh, and it's your "Hero" who was part of this. Either you were one of a tiny fraction of special snowflakes who knew better and rebelled, or you just got a new version of Original Sin rammed down your throat. Go."
It just doesn't fit. A civilization that defines itself by it's escape from slavery enslaving itself. And the question of the motive remains elusive.
I doubt it was materials. The Sstheric kingdom, itself rich and decadent, has been taken. That's arms and armor enough for a massive volume of armies. Whatever else, the Sstherics and the Elorii shared the use of hands. Foodstuffs...maybe not. But swords? Clearly.
Equally unlikely is for the taboo of it. I doubt anyone is that insane, no do I believe that insanity is contagious. Or that it could take so broad a root and go unchecked.
I don't think it works. I also don't think I'll single-handedly change the course of the campaign, but here I am anyway.
My prediction is that responsibility is going to land on the Ardakene, that the big reveal will be that Belisarda, seeking coherence among her children at any cost, actively or at least tacitly supported the Ardakene turning the other cheek. The Elemental Lords.. (WAIT. What about Marok?!) were as coldly indifferent a Elementals could be ("they pray, we gain power, the end") and they just didn't care (wouldn't not rescuing them caused a crisis of faith among the Marokene?).
I do trust in Team Paradigm's story telling skills. And I'm not going to tear up my sheets and stop playing LoA in protest. But I gotta say: this is loaded with cognitive dissonance and not of the fun kind. This is not just "I'm shocked," but also is that reaction's ugly cousin, "I can't believe it. No, really. Cannot. Take. This idea. Seriously."
edited for self-contradictory statements.
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