justicar347 wrote:
So one of my players is a psychic with the move object power. We are trying to figure out just what all he can do with it.
1. If he picks someone up and throws them, how much damage.
2. How much damage for him throwing objects at people?
3. How fine is his control? In the first game he picks up some guns with it and wanted to fire them at the bad guy.
Move Object's "strength" lays in how much passive power modifier and/or Ranks in power.
1). This is going to be a GM call (yes, I know. The cliché statement lol). Picking someone up will depend if you can do it in the first place (remember this isn't just a world of zombies, but supers as well. Nothing is as it seems ... or weighs
).
2). Thrown objects will most likely have a damage equal to Move Object's Rank (since one possesses a Might attribute of the Power's Rank plus your Resolve Attribute modifier. For example lets say you have Move Object at Rank 7 and a Resolve of 5 (+3 attribute modifier), you'd have a Might value of 10 with this power). Using the example above, when you launch something at someone, a GM will likely say it impacts the target with a might of 10 (base d10 die).
3). Again here is a GM call. The higher the ranks, the higher your power's passive roll will be, the more fine his/her manipulation will be (using the example above of Move Object at Rank 7 and Resolve 5. His power's passive roll will be 22 {12 + Power's ranks: 7, + Resolve's Attribute modifier: +3}. A GM might ask you to make a roll [or just use the passive roll if high enough] to determine your Move Object's fine manipulation. The smaller or more controlling the object, the higher/more difficult the roll will be).
Hope this helps,