Last visit was: It is currently Thu Mar 28, 2024 12:54 pm


All times are UTC - 5 hours




Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: Attacking Multiple Enemies
PostPosted: Sat Jan 11, 2014 1:30 am 

Joined: Sat Dec 14, 2013 10:10 pm
Posts: 29
When I first tested this game out at origins, the judge told all of the players that one attack action can be made against several targets based off of one attack roll (Like an AOE melee attack with fists). He did not however, state the bonus to the targets avoidance in such a situation. Either it is an avoidance bonus to the target or a penalty to attack on the hero (not sure which). Is there a specific number or is this up to the judge to decide how difficult it is to hit numerous targets? Any help or information on the topic would be great.

-Thank You For Your Time :)


Top
Offline Profile  
 
 Post subject: Re: Attacking Multiple Enemies
PostPosted: Sat Jan 11, 2014 10:35 am 

Joined: Fri Sep 27, 2013 11:55 pm
Posts: 297
That I recall, normally you'd have to have a maneuver/ability/power that permits an AE attack.

Unless the judge was being generous at that moment to allow a melee AE attack or it was a special, one time, situation that permitted such move, normally one cannot perform a melee AE unless they have the maneuver.

Regarding the avoidance bonus, again this could have been due to that situation being a unique case (GMs are allowed to flare things up every so often). If I do find any references regarding AE and occasion as the one you posted, I'll gladly cite the page.

Hope this helps :)

_________________
Talendos, the Shadow Raven
3.0 Expert, Soldier of Retribution, Assassin
"When you do something right, it's as if you didn't do it at all ..."

Echo
B-lister, Super Human, Brawler
"Bringing the noise!"


Top
Offline Profile  
 
 Post subject: Re: Attacking Multiple Enemies
PostPosted: Sat Jan 11, 2014 12:50 pm 

Joined: Sat Dec 14, 2013 10:10 pm
Posts: 29
Ah I see! That makes a lot of sense, just wish the gm had just played by the solid game rules for us since it was our first time.

-Thank You :D


Top
Offline Profile  
 
 Post subject: Re: Attacking Multiple Enemies
PostPosted: Sat Jan 11, 2014 2:23 pm 

Joined: Fri Sep 27, 2013 11:55 pm
Posts: 297
Girl Scout Wookie wrote:
Ah I see! That makes a lot of sense, just wish the gm had just played by the solid game rules for us since it was our first time.

-Thank You :D



That's the beauty of both this game and Arcanis, it's not always "inside the box". Both players and GMs are encouraged to step outside the box. It definitely spices up the games and allows for situations such as the one above :)

_________________
Talendos, the Shadow Raven
3.0 Expert, Soldier of Retribution, Assassin
"When you do something right, it's as if you didn't do it at all ..."

Echo
B-lister, Super Human, Brawler
"Bringing the noise!"


Top
Offline Profile  
 
 Post subject: Re: Attacking Multiple Enemies
PostPosted: Sun Jan 12, 2014 3:06 pm 

Joined: Sun Jan 12, 2014 2:58 pm
Posts: 14
Just to tack on to the discussion, would it be possible to have "Follow Through" damage? Say a character manages to deal enough damage to a combatant with either a weapon or an power to kill them and then some, could the residual damage from killing the target transfer over to another enemy within range?


Top
Offline Profile  
 
 Post subject: Re: Attacking Multiple Enemies
PostPosted: Sun Jan 12, 2014 6:00 pm 

Joined: Fri Sep 27, 2013 11:55 pm
Posts: 297
Rabid-Ginger wrote:
Just to tack on to the discussion, would it be possible to have "Follow Through" damage? Say a character manages to deal enough damage to a combatant with either a weapon or an power to kill them and then some, could the residual damage from killing the target transfer over to another enemy within range?



Here too it would be a "normally, no" situation. There are maneuvers (or will be?) that permit such events or a GM might allow it during very unique circumstances (for example rolling max on your attack roll causing not just an automatic critical hit, bit additional effect(s) as well). Do not be surprised if there will be an expanded combat maneuvers in the future (hopefully nothing too complicated to keep with the simplicity theme of Rotted Capes).

Hope this helps with your inquiry :)

_________________
Talendos, the Shadow Raven
3.0 Expert, Soldier of Retribution, Assassin
"When you do something right, it's as if you didn't do it at all ..."

Echo
B-lister, Super Human, Brawler
"Bringing the noise!"


Top
Offline Profile  
 
 Post subject: Re: Attacking Multiple Enemies
PostPosted: Sun Jan 12, 2014 11:39 pm 
User avatar

Joined: Fri Oct 04, 2013 10:23 am
Posts: 1026
Location: Miami Florida
You may want to look at the Earth Strike attack action on page 91 for guidance.

_________________
Pedro Barrenechea
Stat Monkey
Minor Deity of Typos

Paradigm Concepts
Miami, Florida


Top
Offline Profile  
 
 Post subject: Re: Attacking Multiple Enemies
PostPosted: Sun Jan 12, 2014 11:41 pm 
User avatar

Joined: Fri Oct 04, 2013 10:23 am
Posts: 1026
Location: Miami Florida
Rabid-Ginger wrote:
Just to tack on to the discussion, would it be possible to have "Follow Through" damage? Say a character manages to deal enough damage to a combatant with either a weapon or an power to kill them and then some, could the residual damage from killing the target transfer over to another enemy within range?


I like this! very cinematographic... something like this would make a solid talent.

_________________
Pedro Barrenechea
Stat Monkey
Minor Deity of Typos

Paradigm Concepts
Miami, Florida


Top
Offline Profile  
 
 Post subject: Re: Attacking Multiple Enemies
PostPosted: Mon Jan 13, 2014 4:05 pm 

Joined: Sun Jan 12, 2014 2:58 pm
Posts: 14
Quote:
I like this! very cinematographic... something like this would make a solid talent.


I'd love to see that in the next book :D I've seen it in other games, it'd definitely be a useful thing to apply.


Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ]  Moderators: james.zwiers, PCI Eric

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net & kodeki