wgiver wrote:
There are three slots in the pace entry and I'm not sure what goes into each. Is it base pace and then flying and leaping, if so which does it matter which box they go into?
Not really, but for simplicity's sake it is easier to place them as Base Pace, followed by any other (such as flying, swimming, burrowing, etc, etc, etc).
wgiver wrote:
In the attacks boxes the first line is [Attack (Bonus/att/def)]. I'm pretty sure bonus is the to hit, and ATT is the attribute die rolled to hit but what is Def? Is that which defense (Avoidance, Fortitude or Discipline) the attack targets? Is that for when powers have a secondary effect or is there some other way to have an attack which targets a non-standard defense?
There are times when a typical attack (such as a Prowess attack hitting Avoidance) doesn't hit its typical defense (there might be times a PR attack targets DISCIPLINE for example), also when one has to input a non-typical attack data in that slot (ex: a Might based attack targeting Fortitude).
wgiver wrote:
Finally what are Talents? Is this where Advantages are supposed to go?
Talents are, for inherent purposes, advantages.
wgiver wrote:
Again if there is anywhere that you can find an example of a character sheet that has been filled out it would be appreciated also a printer friendly version of the sheet would be awesome.
There used to be a pre-gen page to download on the Rotted Capes portion of Paradigm's main site, it had several characters filled out. I'll inquire with Pedro regarding those pre-gens. I've also been bugging him for an updated version of a form-fillable sheet. But I know his plate has been hella-full in that last several months.