Paradigm Concepts
http://forums.paradigmconcepts.com/

Mettle skill and Rotted Capes
http://forums.paradigmconcepts.com/viewtopic.php?f=24&t=1473
Page 1 of 1

Author:  EddieS [ Sun Aug 31, 2014 9:37 pm ]
Post subject:  Mettle skill and Rotted Capes

I have encountered at least two excerpts that mentioned the Mettle skill, however, I do not see the skill listed as an available skill in the skills section. Does the Mettle skill exist in Rotted Capes, or was this an oops?

Author:  PCI_StatMonkey [ Wed Sep 03, 2014 4:34 pm ]
Post subject:  Re: Mettle skill and Rotted Capes

The skill was taken out during the final edit of the book..

Author:  wgiver [ Sat Oct 15, 2016 10:45 am ]
Post subject:  Re: Mettle skill and Rotted Capes

If the Mettle skill was removed than how does the ability below and the other entries that reference work? Any updates on a FAQ or errata? I'd really like to play but the system seems to need some clarification and rules updates.

Trigger (Flaw +2)
Effect: Your power requires an emotional trigger for you to access it. You determine the emotion with your Editor-in-Chief; once set, you may only use the power whenever you feel this emotion or you successfully make a Routine (TN:15) Mettle (Re) Action Roll.

Author:  EddieS [ Sun Oct 16, 2016 1:55 pm ]
Post subject:  Re: Mettle skill and Rotted Capes

wgiver wrote:
If the Mettle skill was removed than how does the ability below and the other entries that reference work? Any updates on a FAQ or errata? I'd really like to play but the system seems to need some clarification and rules updates.

Trigger (Flaw +2)
Effect: Your power requires an emotional trigger for you to access it. You determine the emotion with your Editor-in-Chief; once set, you may only use the power whenever you feel this emotion or you successfully make a Routine (TN:15) Mettle (Re) Action Roll.



A, long overdue, Errata/FAQ is in the works. One that will cover the removal of the Mettle skill (among other things).

Author:  TheMindfulFool [ Mon Oct 17, 2016 10:05 am ]
Post subject:  Re: Mettle skill and Rotted Capes

This is what my group did for that and you might be able to do the same - just replace Mettle with a skill that your character uses to AMP himself up. And example:

We have a guy who plays Shepard Clearwater. The guy is a mixture between the Punisher and a preacher. Well, he ended up taking several points in Theology (it might be academics - Theology or Knowledge- Theology. Whatever). So, whenever he needs to amp himself up to use his Triggered power, he starts spewing sermons and such. Then he does the roll using Theology instead of mettle.

So, for now, try to find a skill that you can replace Mettle with.

Page 1 of 1 All times are UTC - 5 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/