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 Post subject: Re: Community Generated Content
PostPosted: Fri May 02, 2014 8:51 am 
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Joined: Fri Sep 27, 2013 8:25 am
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Location: Dallas, TX
I have something like that already in my Evernote files. I can probably throw something more formal together this afternoon and post it.

Tom

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 Post subject: Re: Community Generated Content
PostPosted: Fri May 02, 2014 1:35 pm 
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Here you go. Three different options.

WH2 Character Cards
For those of you looking for a tool for table top play, here is the same card two different ways. One offers spaces for things like Defenses, Languages, and Rites. The other drops those for more writing space (all the categories Devilnyte requested are covered).

WH2 Character Profile Evernote Template
Here is the same card designed for Evernote. This is what I use for my online game and may be helpful to those who use Evernote for notekeeping or as a tool for tabletop play.

Hope these do the trick.

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 Post subject: Re: Community Generated Content
PostPosted: Thu May 08, 2014 12:49 pm 
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Here is something new for you guys. Stance cards. An easy way to tell the GM what your character's stance is this round, along with all the applicable modifiers. I've designed them two ways: the first is the same dimension as a playing card (2.5 x 3.5). The second is narrow and wide (2 x 6), meant to be laid down in front of your table tent at a con.

I've also included an Exhausted card. One of the things that ALWAYS trips us up in my game is the Nightmare Flaw. 3 players in my game have that flaw and by the time combat rolls around, none of us remembers if they had a good night sleep or not. This card should help make that a bit easier for the player and GM alike!

Anyway, nice, colorful and compact. I hope you enjoy them.

WH2 Stance Cards

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 Post subject: Re: Community Generated Content
PostPosted: Thu May 08, 2014 1:08 pm 

Joined: Fri Sep 27, 2013 12:08 am
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Hello Tom,

Very, very nice!

Great job!

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 Post subject: Re: Community Generated Content
PostPosted: Thu May 08, 2014 4:56 pm 
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Thanks, Henry. Glad you like them. I hope they are useful for everyone.

I've got a table tent coming along that will be a good compliment to these and the character cards I posted last week. After that, I should be done with player aids for awhile unless anyone has any special requests. I just can't think of anything else that would be that useful. But if someone has a good idea...

Tom

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 Post subject: Re: Community Generated Content
PostPosted: Thu May 08, 2014 9:17 pm 
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And here it is. A Witch Hunter Table Tent for your Revelations rounds.

I wanted to keep this one simple, so the GM and other players can actually read the thing from across the table. But I built in a few bells and whistles though. It isn't meant to be a substitute for your character sheet, but it has a few more tricks than announcing your character name.

I included two versions. One has space for the player's name, the other has space for a short description. Use whichever one you prefer.

Please let me know how it works out.

And that...does it for my breadth of player aids. I'm happy to take requests, but as I said I'm at a loss as to what else might help out at the table.

Tom

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 Post subject: Re: Community Generated Content
PostPosted: Sun Jun 08, 2014 11:28 am 

Joined: Mon Mar 17, 2014 4:31 pm
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Thanks (to you and to Harliquinn) for all of this. I'm getting prepped for Origins today and will be taking advantage of and printing a number of these.

---

Hmm. Harliquinn, is it just me or is the second background skill for the Witness catalyst supposed to be Reflexes, instead of Resolve?
The "Character Creation Calculator" shows Resolve.


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 Post subject: Re: Community Generated Content
PostPosted: Tue Jun 17, 2014 9:37 am 
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Update!

Hey everyone. Based on some of the experiences I've been having with my home game, I've made an update to the Stance Cards file. I've added cards for both Lucky and Blessing. A good half of my players' characters have the Lucky talent and it gets used so regularly that I figured it would be nice to have a way of knowing who had it, who'd used it in a scene and who hadn't.

Blessing is the same. Since its only good for one roll in any circumstance, I thought having an actual card for it would be worthwhile. Once again, so the GM no longer has to worry about wily players squeezing extra juice out of a blessing.

Sorry this didn't come in time for Origins. Speaking of which, here's a question for you Origins GMs. Are there any cards that need to be added to the mix? I don't really think a lot of the conditions need cards since they only last a round or two at best. But persistent conditions (Exhausted) or once-per-scene resources (Lucky) are good candidates in my book. I can have these done pretty quick – easily in time for GenCon.

Just let me know.

Tom

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 Post subject: Re: Community Generated Content
PostPosted: Fri Feb 13, 2015 3:36 pm 
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Added a Fighting Traditions cheat sheet to the list of reference aids. This includes clarifications to some talents I felt were a touch vague.

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