Paradigm Concepts
http://forums.paradigmconcepts.com/

Witch Hunter: Revelations modules
http://forums.paradigmconcepts.com/viewtopic.php?f=19&t=159
Page 1 of 2

Author:  CBlome [ Tue Oct 08, 2013 7:14 pm ]
Post subject:  Witch Hunter: Revelations modules

Current Modules:

HP 1-1 Bedlam: The Witch Hunters investigate what caused one of their own to lose his mind on his last mission. In the process the discover that Bedlam itself has a darker secret and that the two may be connected.

HP 1-2 The Lost Child: Following clues as to a mother/child that went missing from Bedlam over 10 years ago, the Witch Hunters cross paths with a cult of diabolists sacrificing children.

SP 1-1 The Crossing: A fallen Hunter's unfinished job leads you over the water to London. You'll soon be back to your old life, once you finish the crossing...

HP 1-3 The Genesis Stone: Sent after an item stolen from one of their fellows, can the Witch Hunters retrieve the Genesis Stone from the hands of one of their oldest rivals.

Upcoming Modules:

HP 1-4 Winter Fantasy Premiere

HP 1-5 TBA

HP 1-6 TBA

HP 1-7 Origins 2014

HP 1-8 Origins 2014

Many soft points have been submitted and at this point I am not looking for any more submissions for the First Year's story arc Genesis.

If you are interested in writing modukles for the Second Campaign Arc, contact me.

Clint Blome
Witch Hunter: Revelations Campaign Head

Author:  PeteZero [ Wed Oct 09, 2013 2:54 pm ]
Post subject:  Re: Witch Hunter: Revelations modules

If we want a module or online play, can we just contact you?
Thanks, Peter

Author:  PCIHenry [ Wed Oct 09, 2013 3:16 pm ]
Post subject:  Re: Witch Hunter: Revelations modules

Hello Peter,

PeteZero wrote:
If we want a module or online play, can we just contact you?


The new Witch Hunter: Revelations adventures will not be made available until the Witch Hunter: the Invisible World Second Edition RPG is released.

We'll be updating the website with news of when they will both be available.

Thanks!

Author:  dragonwarriorfan [ Sat Nov 16, 2013 10:05 pm ]
Post subject:  Re: Witch Hunter: Revelations modules

@Pete looking very forward to seeing adventures released as well. Really been wanting to play...

Author:  Nitehood [ Sat Dec 14, 2013 1:23 am ]
Post subject:  Re: Witch Hunter: Revelations modules

Thanks for the help in creating my character at the KC Game Fair, Clint!

And the 3 great games!:
HP 1-01 Bedlam
HP 1-02 The Lost Child
HP1-03:The Genesis Stone

I look forward to the Rulebook when it comes out and playing more games! :D

I hope you will be a Gen Con in 2014!

Author:  jpchapleau [ Thu Dec 19, 2013 8:50 pm ]
Post subject:  Re: Witch Hunter: Revelations modules

Clint,
Do you (or anyone else) plans on running online events in the near/mid future? With the coming release of the book (I only consider the book to be released when I hold dead trees in hand...)

JP

Author:  CBlome [ Fri Dec 20, 2013 10:53 am ]
Post subject:  Re: Witch Hunter: Revelations modules

Running online would certainly be quite easy.

I'm sure I'll run some games online at some point.

Author:  Southernskies [ Wed Jan 01, 2014 9:27 pm ]
Post subject:  Re: Witch Hunter: Revelations modules

If you want to pop over to Myth-Weavers (via the Arcanis hub)
http://www.myth-weavers.com/forumdisplay.php?f=27804
there will definately be some starting in the next few weeks by various GMs.

Author:  Encali [ Tue May 06, 2014 5:51 pm ]
Post subject:  Re: Witch Hunter: Revelations modules

With this year's Origins around the corner (and now that we have books), I realize we haven't played since last Origins. Can we get an updated mod list and instructions on how to obtain and run them?

Author:  CBlome [ Fri May 09, 2014 6:21 pm ]
Post subject:  Re: Witch Hunter: Revelations modules

Same as Arcanis, but the site is http://www.paradigmcampaigns.com/DefaultWH.aspx

We need to get that onto the Witch Hunter Revelations Paradigm Page

Page 1 of 2 All times are UTC - 5 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/