Iceman wrote:
Under Stances -> Aggressive, you get the bonus die only for wagering, not any attack.
Ooooh! Good catch!
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I don't get the point of the In A Fight box. It's not a list of all of the possible attack or combat actions or what type of action each one is (and includes 'be aggressive' which seems like a reference to your stance), so... what's it for?
It's about prompting the new player to dig into combat tactics without overwhelming them with numbers and rules. You're right that Aggressive is redundant, so maybe it and Defensive need to go. But really, it's meant more to get people asking questions beyond "what can I do?" That makes a lot less work and explanation time for the GM, especially in organized play where time svat a premium!
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Under Action Speed, I recommend saying 'reasonably unlimited' or 'effectively unlimited' next to Free, rather than having it blank.
Good idea.
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And maybe change Trivial to '1 per Quick/Complex', since '1 with any combo' seems like you get one with two quicks or 1 with a complex.
Umm...by my understanding, that's exactly what you get. Am I wrong about that? I need to check the rules.
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Myself, I'm a fan of reference sheets and similar. So I like the lower half.
I never fill out 'play aids' beyond my character sheet, so the upper half is less appealing.
That said, I think the overall design is still pretty cool.
Thanks Vic. I'm willing to bet the dice boxes will get a lot more use than any if us suspect. I've seen my notes after a game, and I don't play my monsters that tactically. As a player-even an experienced one-this sort of thing is valuable to me. The idea of the mat is meant to organize things for the new player so they can spend less time thinking about all the different moving parts of the game and just get into character. The SW version worked great for this, but that game has lots of "pieces" (dice, cards, tokens) compared to WH. So I'm open to changing things if I get work from the field that no one is using part of it, or something just confuses the hell out of people.
Tom