Last visit was: It is currently Thu Mar 28, 2024 6:55 am


All times are UTC - 5 hours




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Bear traps
PostPosted: Sun Mar 09, 2014 3:37 pm 
User avatar

Joined: Fri Sep 27, 2013 8:25 am
Posts: 573
Location: Dallas, TX
Inspired by the image of the stalker lugging around a monstrous bear trap, has anyone had the need or occasion to stat out traps or snares for really large "animals?"

Tom

_________________
...and a Brace of Pistols
a blog dedicated to swashbuckling, fantasy and horror gaming

Witch Hunter: The Invisible World Unofficial Home on Google+


Top
Offline Profile  
 
 Post subject: Re: Bear traps
PostPosted: Tue Mar 18, 2014 1:25 pm 
User avatar

Joined: Fri Sep 27, 2013 8:25 am
Posts: 573
Location: Dallas, TX
Hmmm...I guess I am the only one. Oh well. It's been an interesting bit of research. Seems the steel foothold trap we all affectionately know as the "bear trap" was actually not invented until the mid/late 1800s by Sewell Newhouse. The No. 5 and No. 6 ("The Great Bear Tamer") specifically. So its inclusion is a bit anachronistic. Newhouse's is an interesting story.

Anyhow, there is no reason Newhouse's design couldn't have been a refinement of an older design, perhaps one based on the trap designs of Leonard Mascall, whose A Booke of Fishing with Hooke & Line and of all other instruments thereunto belonging. Another of sundrie Engines and Trappes to take Polcats, Buzards, Rattes, Mice, and all other Kindes of Vermine. was published in 1590. Granted, his mechanical traps were more like ferocious versions of the (now-)common (spring-loaded) mousetrap. And perhaps, in the world of Witch Hunter, Newhouse was from a long line of Stalkers (or at least his mother and father were) and he adapted one of their tools for his needs. It doesn't need to be that contrived.

_________________
...and a Brace of Pistols
a blog dedicated to swashbuckling, fantasy and horror gaming

Witch Hunter: The Invisible World Unofficial Home on Google+


Top
Offline Profile  
 
 Post subject: Re: Bear traps
PostPosted: Tue Mar 18, 2014 2:24 pm 

Joined: Fri Sep 27, 2013 12:08 am
Posts: 1473
Tom,

Witch Hunter is set in an alternate history of our world, so there's no reason why small, sublime deviations from our history can't occur alongside the more overt ones.

_________________
Best,

Henry Lopez
President
PCI


Top
Offline Profile  
 
 Post subject: Re: Bear traps
PostPosted: Tue Mar 18, 2014 3:02 pm 
User avatar

Joined: Fri Sep 27, 2013 8:25 am
Posts: 573
Location: Dallas, TX
Image

Steel Foothold Trap ("The Devil's Grip")
This large steel trap is buried just beneath the ground or beneath a thick layer of dead foliage to conceal it. A hunter may attempt to conceal the trap with a Survival/Forage (Intuition) roll, with the number of successes rolled becoming the difficulty to detect the trap with a Notice (Intuition) roll. Otherwise, detecting a hidden trap requires 3–6 successes at the GM's discretion.

When the central pressure plate is tripped, the heavy steel jaws spring shut around the target's leg. A trapped creature suffers 6d of damage and is held immobile unless it can either break the chain securing the trap (D8) or succeed at a D4 Craft/Disable (Strength) roll (Disabling the trap is a complex action). So long as the trap remains affixed to the creature, it's Pace is reduced by half (minimum 1).

_________________
...and a Brace of Pistols
a blog dedicated to swashbuckling, fantasy and horror gaming

Witch Hunter: The Invisible World Unofficial Home on Google+


Top
Offline Profile  
 
 Post subject: Re: Bear traps
PostPosted: Tue Mar 18, 2014 3:04 pm 
User avatar

Joined: Fri Sep 27, 2013 8:25 am
Posts: 573
Location: Dallas, TX
PCIHenry wrote:
Tom,

Witch Hunter is set in an alternate history of our world, so there's no reason why small, sublime deviations from our history can't occur alongside the more overt ones.


Sure, but its also fun to tie those connections together. :)

Tom

_________________
...and a Brace of Pistols
a blog dedicated to swashbuckling, fantasy and horror gaming

Witch Hunter: The Invisible World Unofficial Home on Google+


Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ]  Moderators: james.zwiers, PCI Eric

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net & kodeki