Gundark wrote:
PCI Eric wrote:
Should be 1 / 3 / 5
Do we need the Weapon Mastery Talents as well? Because they are not mentioned on p.155 as being needed.
If it matters at all
![Smile :)](./images/smilies/icon_e_smile.gif)
my preference would be for them to be dumped
It depends on how you define "mastery". I like the idea of a talent that makes you better at tricks.
If I was going to house rule something, I'd probably go with something like "having mastery lets you perform a Complex trick as a Quick action", or "reduce the wager by -1d." Either one would be a pretty cool bump.
Alternatively, I think you could drop Weapon Tricks altogether and just take cue from 7th Sea: for each die you Wager, you can raise your damage by +1d. But that's a pretty extreme reaction to a new game feature my players haven't put through the paces yet.
Tom