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Sweep Talent and Trip Attacks
http://forums.paradigmconcepts.com/viewtopic.php?f=18&t=1852
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Author:  Blusponge [ Sat Jun 06, 2015 8:43 am ]
Post subject:  Sweep Talent and Trip Attacks

Ok, this will probably have to wait for the weary crew to return from Origins, but...

Sweep Talent. Am I reading this right? Does this talent really cost you a 1d wager to perform a second 3d wager you could have attempted otherwise? Is there any official clarification or errata on this? Seeing as in 1st ed, it let you sacrifice 2 hits/damage to knock your target prone, I'm not sure the revision does what it's meant to do.

Anyone?

Tom

Author:  PCI Eric [ Thu Jun 18, 2015 7:25 pm ]
Post subject:  Re: Sweep Talent and Trip Attacks

The trip does not do damage, it just knocks you prone. Sweep is:

Attack w/1d Wager - if you succeed, resolve all the effects, then perform a Trip.

Author:  Blusponge [ Mon Jun 22, 2015 12:13 pm ]
Post subject:  Re: Sweep Talent and Trip Attacks

Yeah, it took me a bit to figure that out. Kind of a "d'oh!" moment. Still think the Talent might be a smidge under powered as a Greater Talent, but then my players haven't been heavy on tactical play either. Is knocking someone prone that big an advantage?

Tom

Author:  PCI Eric [ Tue Jun 23, 2015 9:22 am ]
Post subject:  Re: Sweep Talent and Trip Attacks

Blusponge wrote:
Yeah, it took me a bit to figure that out. Kind of a "d'oh!" moment. Still think the Talent might be a smidge under powered as a Greater Talent, but then my players haven't been heavy on tactical play either. Is knocking someone prone that big an advantage?

Tom


If you are ganging up, your allies will get a 4d bonus to attack the Prone target. Plus it makes it hard for the enemy to run away

Author:  Blusponge [ Thu Jun 25, 2015 3:02 pm ]
Post subject:  Re: Sweep Talent and Trip Attacks

Good point. I need to add that info to my cheat sheets. (It's in my GM folio, but kinda buried.)

Tom

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