PCI Eric wrote:
Orders was more like what Blessed & the Damned should have been. Blessed & the Damned was supposed to feature lots of both WH and GM material.
I can see that. The problem with OoS was there was no wall of separation between GM info and Player info. The player who reads the section on his or her order is going to get an eye-full — a lot more than I would want as a GM. From the beginning, I told my players to stay away from it, parcelling it out myself bit by bit as necessary. The organization and history is pure gold, and I've made use of it in my game. But some of the secrets are really tough to walk back if you DON'T want to include them.
Personally, I still hold out hope that the economics of the WH2 line can bare both a Player and GM companion, because for the latter there are still a bunch of holes that need to be plugged. But given the OP-centric audience, I can see where that might be a tough sell. I have a few ideas, though.
Tom