Yeah, I've pretty much scrapped "gore" as a special attack at this point. I am, however, considering giving boars +2 damage per bonus success on an attack roll. Might be the seed of a new minion talent.
Boars being what they are, I don't see these beasts as working in bands. So I feel it's important to make them somewhat potent as individuals. I can certainly reduce them to threat 3, but I'd certainly want them, individually, rolling 7+ dice for attacks and damage. I want them to hit fast and hard, but go down without a lot of fuss. The encounter is meant to be more of a shock that paves the way for the baddies who will be the real focus of the adventure.
Tom
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