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Reason, what is it for? http://forums.paradigmconcepts.com/viewtopic.php?f=17&t=1141 |
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Author: | Deviknyte [ Fri Apr 04, 2014 7:18 pm ] |
Post subject: | Reason, what is it for? |
I can't find a use for the reason attribute. There is only one skill attached to it and it is a very specific one. |
Author: | PCI Eric [ Fri Apr 04, 2014 11:19 pm ] |
Post subject: | Re: Reason, what is it for? |
Deviknyte wrote: I can't find a use for the reason attribute. There is only one skill attached to it and it is a very specific one. Craft (Disable) Gunnery Necromancy Scholarship (Research) Speak Language (for deciphering dialects, or codes) It features in several Fighting Traditions and as a prerequisite for various Backgrounds and Talents. Also, other forms of Sorcery will be released that may call upon Reason. Finally, it is what one rolls for solving puzzles. |
Author: | Blusponge [ Sat Apr 05, 2014 6:46 am ] |
Post subject: | Re: Reason, what is it for? |
You don't always have to use the linked abilities, either. The GM can pretty much call for any combination of skills and abilities that fit the situation. So Reason could come up for a lot of reasons, not just the ones Eric listed. It just depends on what you do in play. Tom |
Author: | Deviknyte [ Sat Apr 05, 2014 5:44 pm ] |
Post subject: | Re: Reason, what is it for? |
Didn't realize that Research and Disable were Reason based. |
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