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 Post subject: More Modules
PostPosted: Sun Oct 01, 2017 7:45 am 

Joined: Tue Nov 26, 2013 3:19 am
Posts: 9
Is there anyword when more of the ARG Modules will be coming out ? Specifically not 5th Ed stuff.

I only check the forum once a year or so now and have only noticed that the available adventure pool has shrunk somewhat.


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 Post subject: Re: More Modules
PostPosted: Mon Oct 02, 2017 12:23 am 
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Joined: Fri Sep 27, 2013 1:06 am
Posts: 1789
Location: Portland OR
I am sorry to say lack of modules continues to be the Achilles heel of the campaign. After the BI in 2016 Henry held court with the players and I said I thought it was a problem and asked him then if PCI had plans to produce more mods. While Henry acknowledged that a lack of mods were a problem he did not have a real answer at the time of where PCI planned to get them. I think Henry has been busy getting 5e off the ground and putting out the Arcanis version of the PHB. (Along with other commitments from KS campaigns like the Ssethregore and Kio books...)

I do know there is some hope that the launch of a 5e version of the campaign will bring in 5e writers and that the two versions of the campaigns will cross fertilize each other. So far that hasn't born fruit yet. But I believe things are in the pipeline.

I have a mod in the pipeline called Ex Millie Basia.

The mods from last years Arcaniscon should be in the pipeline

The mods from Origins should be released for homeplay soon

All I can say is keep checking back. New stuff is coming...

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AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage
. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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 Post subject: Re: More Modules
PostPosted: Mon Feb 05, 2018 7:27 pm 

Joined: Tue Nov 26, 2013 3:19 am
Posts: 9
Just thought I would check back in after four months. I can’t see anything new up on the campaign page, did new modules come out anywhere else ? What happened to all the stuff newly released at the various conventions the past year or so?

Kinda feeling like if one doesn’t go to the big conventions there is no access to Arcanis for you.


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 Post subject: Re: More Modules
PostPosted: Fri Feb 09, 2018 6:07 pm 
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Joined: Sat Sep 28, 2013 8:13 pm
Posts: 76
Pretty much what I said on Facebook, and here about a month ago. Got my ass chewed out for it too.

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 Post subject: Re: More Modules
PostPosted: Mon Feb 12, 2018 5:55 am 

Joined: Tue Nov 26, 2013 3:19 am
Posts: 9
petergamer wrote:
Pretty much what I said on Facebook, and here about a month ago. Got my ass chewed out for it too.


Yeah. I just want to run good modules for my local store, not that Adventurers League dreg that the new to rpg crowd in town is being fed. I may just update all the old modules myself from 2001 forqard and showcase those, but man, that’s means I can’t be lazy and gain off of the efforts of the kind writers of the Arcanis rpg lone. I do understand a very small rpg company has its challenges, but I have always been of the belief Arcanis stands above the rest of the crowd in multiple manners.


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