Quote:
The idea of a costly win is something I think authors should be looking for ways to bring that back. I'm not really sure how to go about it.
Eric wrote this and I am shamelessly stealing it.
What kinds of non-renewable character resources do we have, OR what kinds of conditions can we create where the normal renewal of resources is less effective.
In the blessed lands there are areas of magical fallout from the gods war and massed Elorii death curses, at times there are blood rains or falls of razor sharp crystalline shards. Some places feel no different than other places, but healing magic simply doesn't work. and other places where magic goes wild or doesn't work at all.
There is a place near the fervidite hills that is so blood soaked and the earth its self so tortured, divinity seems to falter here, all divine magic spells has its CTN raised by 3 and the strain doubled.
OK if we jumps start a dozen ideas or so hopefully mod writers will see them and run with em ...