SamhainIA wrote:
Tony have you thought about making those critical event summaries more accessible? or putting specific time limits on them? or even following up with the people that request the mods that have critical event at the end?
Changing this to its own thread since it doesn't quite fit the other discussion.
We frequently do have specific time limits on the Summaries, often stated directly on them. However, we don't get feedback even from premieres, and getting feedback thereafter is like shooting fish in a barrel of apples (wherein there seem to be no actual fish).
Following up is an option that we would like to do more of, but frequently can't due to logistics and how busy everyone gets with other projects and making sure the campaign keeps running.
So, we'd love to make them more accessible. How do you suggest we should go about it? What as a GM/Harvester would get you to send in a Critical Event Summary for every table you run? These questions are open to every single person who GMs: What is the main reason you do not send in Critical Event Summaries, and what can be done to help make it easier for you, and thus more likely that you will?