wilcoxon wrote:
mith wrote:
Honestly, I don't understand this desire/need for everything to 'be fair' or 'equal' between those that attend cons and those that don't. By that logic, why not compensate everyone that didn't get in the Delve last year? It was space limited...if you weren't fast enough in registration you were SOL... Life isn't fair, life isn't equal...
Because if people who don't attend cons feel it is unfair, they will likely stop playing Arcanis (not just stop playing the living campaign). Life isn't fair but a game should be.
I agree, it should be fair... But penalizing players that go to cons, just because they went to the con, is not fair. The BI is, effectively, a two round module but gave the same amount of xp as a 2hr intro module... Exactly how is that "fair" for anyone that sat at the BI?
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They are simply trying to keep the tiers of the characters nearer to each other.
If a character has played more modules, experienced more in their life, they should be higher level. If the campaign is attempting to artificially restrict that, why bother tracking xp? Just say "everyone gains one rank a month...new characters, well it's been X months since the start of the campaign, so you start with X advancements".
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Look at it this way - say you attend every con over the next few years and end up a full tier ahead of non-con-goers, will you really have any fun playing mods that are written for a full tier lower than you?
I'm going to be an ass right here - "oh NO! a whole tier you say!? the horror!!". Okay, enough of being an ass. So far the most out-of-sync characters could be based only on con exclusives is 2,000xp (I'm completely discounting LARP xp). 500 for 'A Peaceful Interlude', 750 (max) for the Delve, 650 from the Vault of Larissa, and 100 for this year's BI. That is 2 ranks, which is FAR from 1 tier, in fact it's 80% from a full tier.
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Con-goers are important to Arcanis but they are a minority of the players (or at least they'd better be if PCI is going to stay a going concern).
No one suggested otherwise, but they also are not MORE important than those that do go to cons.
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I've been running mods for a local group and I would disagree. In most of the mods I've run recently, the combats give a minority of the xp - most of the xp is for "did they find this?", "did they question this?", "did they persuade someone of this?", etc. By my guesstimating, BIs calculated in a similar fashion would only be worth 250-500.
Again, guesstimating...which is just what I did. Given the very large disparity between the combat encounter levels within standard modules and those in any given round of a BI, I (again guesstimating) believe you are vastly undercalculating. Even so, I'd take the 500xp, at least that would be on par with every other two round adventure and BI.