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Ss'ressen scale question http://forums.paradigmconcepts.com/viewtopic.php?f=10&t=427 |
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Author: | Deviknyte [ Tue Dec 17, 2013 7:57 pm ] |
Post subject: | Re: Ss'ressen scale question |
wilcoxon wrote: No, it doesn't. Unassailable Rune explicitly adds to AR (not NAR) and there's no errata for it. Quote: Anyone wearing armor with this Rune inscribed will find it offers increased protection. Whoops. My bad. @Matt, how did you come up with AR 6? Legendary Unassailable Rune? |
Author: | Harliquinn [ Tue Dec 17, 2013 8:01 pm ] |
Post subject: | Re: Ss'ressen scale question |
deviknyte wrote: Grieves of the Scout +1 AR. Defense Rune +1 Tier 3 divine caster another plus 1. I read Greaves of the Scout to add +1 AR to whatever your AR currently is. I don't think it adds to the AR of the armor you are wearing. Therefore, I would think that I'd have AR 4 with the following: Thick Hide (NAR 2) + Buff Coat (AR 1) + Greaves of the Scout (+1 AR) = 4 John |
Author: | Deviknyte [ Tue Dec 17, 2013 8:09 pm ] |
Post subject: | Re: Ss'ressen scale question |
Harliquinn wrote: I read Greaves of the Scout to add +1 AR to whatever your AR currently is. I don't think it adds to the AR of the armor you are wearing. Therefore, I would think that I'd have AR 4 with the following: So true. Still going to be easier to do you Worn in my opinion. Nothing grants a bonus to natural, everything grants base Natural AR.
Thick Hide (NAR 2) + Buff Coat (AR 1) + Greaves of the Scout (+1 AR) = 4 John |
Author: | Harliquinn [ Tue Dec 17, 2013 8:15 pm ] |
Post subject: | Re: Ss'ressen scale question |
That's okay. AR 4 is good for a lightly armored character with decent avoidance. If I get to a point where I have the opportunity to increase my worn AR by a good 3-4 points, I'll make a switch at that point. Thanks! |
Author: | Deviknyte [ Tue Dec 17, 2013 8:18 pm ] |
Post subject: | Re: Ss'ressen scale question |
Harliquinn wrote: That's okay. AR 4 is good for a lightly armored character with decent avoidance. If I get to a point where I have the opportunity to increase my worn AR by a good 3-4 points, I'll make a switch at that point. Unless you come upon an item that will increase your Natural or total AR by 2, then I would focus on increasing my Worn AR. Sure the next point isn't going to change anything, but the point after that will, and there are options for that.
Thanks! |
Author: | Harliquinn [ Tue Dec 17, 2013 8:21 pm ] |
Post subject: | Re: Ss'ressen scale question |
deviknyte wrote: Harliquinn wrote: That's okay. AR 4 is good for a lightly armored character with decent avoidance. If I get to a point where I have the opportunity to increase my worn AR by a good 3-4 points, I'll make a switch at that point. Unless you come upon an item that will increase your Natural or total AR by 2, then I would focus on increasing my Worn AR. Sure the next point isn't going to change anything, but the point after that will, and there are options for that.Thanks! Oh I plan to do that, it's just not a driving focus for the character right now. Saving up the king's ransom in gold I need for an exceptional weapon is John |
Author: | mighty28 [ Tue Dec 17, 2013 9:20 pm ] |
Post subject: | Re: Ss'ressen scale question |
deviknyte wrote: @Matt, how did you come up with AR 6? Legendary Unassailable Rune? My breakdown was in my post... Ashen Hide/Black Talon......3 Natural AR Ss'ressen Scale Armor........+1 Natural AR Ss'ressen Scale Armor........+1 AR (per pg. 230 of A:RPG "If at any time a Hero or creature with Natural Armor elects to wear armor, raise their highest Armor Rating by 1." Dragon's Hide Talent..........+1 Natural AR 3+1+1+1=6 I wasn't factoring any Runes, Spells, or anything else. Additionally, I believe the Greaves add +1 to the AR of the armor you are wearing, as such, it would not add to the total AR, since the most you can get is +1 for wearing armor and having Natural AR. |
Author: | wilcoxon [ Tue Dec 17, 2013 9:26 pm ] |
Post subject: | Re: Ss'ressen scale question |
mighty28 wrote: Additionally, I believe the Greaves add +1 to the AR of the armor you are wearing, as such, it would not add to the total AR, since the most you can get is +1 for wearing armor and having Natural AR. Based on the wording (which could certainly be more explicit) and them being magical, I agree with Harliquinn that Greaves of the Scout add 1 to your "final" AR stat (regardless on if it is NAR+1 or AR+1). |
Author: | PCI_StatMonkey [ Wed Dec 18, 2013 1:28 pm ] |
Post subject: | Re: Ss'ressen scale question |
wilcoxon wrote: mighty28 wrote: Additionally, I believe the Greaves add +1 to the AR of the armor you are wearing, as such, it would not add to the total AR, since the most you can get is +1 for wearing armor and having Natural AR. Based on the wording (which could certainly be more explicit) and them being magical, I agree with Harliquinn that Greaves of the Scout add 1 to your "final" AR stat (regardless on if it is NAR+1 or AR+1). Correct |
Author: | johnysilverado [ Thu Dec 19, 2013 7:04 am ] |
Post subject: | Re: Ss'ressen scale question |
So, if the unassailable rune doesn't stack with the Nat AR+Worn AR of a ss'ressen in ss'ressen scale, then does that mean the elemental runes(fire, cold, etc) don't stack? |
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